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  2. Coons patch - Wikipedia

    en.wikipedia.org/wiki/Coons_patch

    Sample Coons patch. In mathematics, a Coons patch, is a type of surface patch or manifold parametrization used in computer graphics to smoothly join other surfaces together, and in computational mechanics applications, particularly in finite element method and boundary element method, to mesh problem domains into elements.

  3. FEATool Multiphysics - Wikipedia

    en.wikipedia.org/wiki/FEATool_Multiphysics

    FEATool Multiphysics is a fully integrated physics and PDE simulation environment where the modeling process is subdivided into six steps; preprocessing (CAD and geometry modeling), mesh and grid generation, physics and PDE specification, boundary condition specification, solution, and postprocessing and visualization.

  4. Mesh parameterization - Wikipedia

    en.wikipedia.org/wiki/Mesh_parameterization

    On triangular mesh surfaces, the problem of computing this mapping is called mesh parameterization. The parameter domain is the surface that the mesh is mapped onto. Parameterization was mainly used for mapping textures to surfaces. Recently, it has become a powerful tool for many applications in mesh processing.

  5. Mesh generation - Wikipedia

    en.wikipedia.org/wiki/Mesh_generation

    Mesh generation is deceptively difficult: it is easy for humans to see how to create a mesh of a given object, but difficult to program a computer to make good decisions for arbitrary input a priori. There is an infinite variety of geometry found in nature and man-made objects. Many mesh generation researchers were first users of meshes.

  6. Types of mesh - Wikipedia

    en.wikipedia.org/wiki/Types_of_mesh

    A coarse mesh may provide an accurate solution if the solution is a constant, so the precision depends on the particular problem instance. One can selectively refine the mesh in areas where the solution gradients are high, thus increasing fidelity there. Accuracy, including interpolated values within an element, depends on the element type and ...

  7. Surface triangulation - Wikipedia

    en.wikipedia.org/wiki/Surface_triangulation

    Triangulation of an implicit surface of genus 3 Triangulation of a parametric surface (Monkey Saddle) Triangulation of a surface means a net of triangles, which covers a given surface partly or totally, or; the procedure of generating the points and triangles of such a net of triangles.

  8. Adaptive mesh refinement - Wikipedia

    en.wikipedia.org/wiki/Adaptive_mesh_refinement

    In numerical analysis, adaptive mesh refinement (AMR) is a method of adapting the accuracy of a solution within certain sensitive or turbulent regions of simulation, dynamically and during the time the solution is being calculated. When solutions are calculated numerically, they are often limited to predetermined quantified grids as in the ...

  9. Surface fairing - Wikipedia

    en.wikipedia.org/wiki/Surface_fairing

    On an abstract level, mesh smoothing is concerned with the design and computation of smooth functions: on a triangle mesh. Mesh fairing does not just slightly smooth the function in order to remove the high frequency noise. It also smooths the function as much as possible in order to obtain, e.g., an as-smooth-as-possible surface patch or an as ...