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shader-db is a collection of about 20,000 shaders gathered from various computer games and benchmarks as well as some scripts to compile these and collect some statistics. Shader-db is intended to help validate an optimization. It was noticed that an unexpected number of shaders are not hand-written but generated.
The API exposes seven programmable entry points within the ray tracing pipeline, allowing for custom cameras, ray-primitive intersections, shaders, shadowing, etc. This flexibility enables bidirectional path tracing, Metropolis light transport, and many other rendering algorithms that cannot be implemented with tail recursion. [ 38 ]
Shader Memory Pixel (GP/s) Texture (GT/s) Size Bandwidth Bus type Bus width Single precision Direct3D OpenGL OpenCL CUDA; GeForce 8100 mGPU [44] 2008 MCP78 TSMC 80 nm Unknown Unknown PCIe 2.0 x16 500 1200 400 (system memory) 8:8:4 2 4 Up to 512 from system memory 6.4 12.8 DDR2 64 128 28.8 10.0 3.3 n/a n/a Unknown
Open-source games that are free software and contain exclusively free content conform to DFSG, free culture, and open content and are sometimes called free games. Many Linux distributions require for inclusion that the game content is freely redistributable, freeware or commercial restriction clauses are prohibited.
Irrlicht (pronounced [ˈɪʁlɪçt] in German) is an open-source game engine written in C++.It is cross-platform, officially running on Windows, macOS, Linux and Windows CE and due to its open nature ports to other systems are available, including FreeBSD, Xbox (up to Irrlicht version 1.8.1), PlayStation Portable, [1] Symbian, [2] iPhone, [3] AmigaOS 4, [4] Sailfish OS via a Qt/QML wrapper, [5 ...
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment.Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in Europe, South America, and Australia, and on February 22, 2014, in Japan.
The Xbox One is a home video game console developed by Microsoft.Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series.It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014.
Tesla (G80+): DirectX 10, Shader Model 4.0, only Single Precision (FP32) available for CUDA and OpenCL Tesla 2 (GT2xx): DirectX 10.1, Shader Model 4.1, Single Precision (FP32) available for CUDA and OpenCL (Double Precision (FP64) available for CUDA and OpenCL only for GT200 with CUDA Compute Capability 1.3 )
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