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  2. EverQuest II expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II_expansions

    The adventure pack allows characters to use moveable planks, crates and barrels in a series of event-based zones where they will face gnolls opponents designed for players between 20th and 50th level. Other features are: 12 different solo, group and raid instances. 2 new dungeons with twelve additional instanced zones. Dozens of scenario-based ...

  3. EverQuest expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_expansions

    The third expansion pack, The Shadows of Luclin, was released on December 4, 2001, a year after the second. The expansion focuses on high-level content; it provides a number of zones meant to be used by large groups of players and a number of extremely powerful monsters to fight.