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The C++ standard library is a collection of utilities that are shipped with C++ for use by any C++ programmer. It includes input and output, multi-threading, time, regular expressions, algorithms for common tasks, and less common ones (find, for_each, swap, etc.) and lists, maps and hash maps (and the equivalent for sets) and a class called vector that is a resizable array.
SystemC is a set of C++ classes and macros which provide an event-driven simulation interface (see also discrete event simulation).These facilities enable a designer to simulate concurrent processes, each described using plain C++ syntax.
C++23 instead considers these headers as useful for interoperability with C, and recommends against their usage outside of programs that are intended to be both valid C and C++ programs. No other headers in the C++ Standard Library end in ".h". Features of the C++ Standard Library are declared within the std namespace.
Wt (pronounced "witty") is an open-source widget-centric web framework for the C++ programming language. It has an API resembling that of Qt framework (although it was developed with Boost, and is incompatible when mixed with Qt), also using a widget-tree and an event-driven signal/slot system.
The standard does not refer to it as "STL", as it is merely a part of the standard library, but the term is still widely used to distinguish it from the rest of the standard library (input/output streams, internationalization, diagnostics, the C library subset, etc.). [90] Most C++ compilers, and all major ones, provide a standards-conforming ...
C++ Technical Report 1 (TR1) is the common name for ISO/IEC TR 19768, C++ Library Extensions, which is a document that proposed additions to the C++ standard library for the C++03 language standard. The additions include regular expressions , smart pointers , hash tables , and random number generators .
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The calling convention of a given program's language may differ from the calling convention of the underlying platform, OS, or of some library being linked to. For example, on 32-bit Windows, operating system calls have the stdcall calling convention, whereas many C programs that run there use the cdecl calling convention. To accommodate these ...