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  2. Microsoft Flight Simulator (2020 video game) - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Flight_Simulator...

    Microsoft Flight Simulator [b] is a flight simulation video game developed by Asobo Studio and published by Xbox Game Studios. It is an entry in the Microsoft Flight Simulator series which began in 1982, and was preceded by Microsoft Flight Simulator X in 2006. The game is a return of the series after 14 years, with development beginning six ...

  3. Flight Unlimited - Wikipedia

    en.wikipedia.org/wiki/Flight_Unlimited

    Flight Unlimited was the first self-published game released by Looking Glass Technologies. It was intended to establish the company as a video game publisher and to compete with flight simulator franchises such as Microsoft Flight Simulator. Project leader Seamus Blackley, a particle physicist and amateur pilot, conceived the game in 1992.

  4. FlightGear - Wikipedia

    en.wikipedia.org/wiki/FlightGear

    FlightGear started as an online proposal in 1996 by David Murr, living in the United States. He was dissatisfied with proprietary, available, simulators like the Microsoft Flight Simulator, citing motivations of companies not aligning with the simulators' players ("simmers"), and proposed a new flight simulator developed by volunteers over the Internet.

  5. Physics engine - Wikipedia

    en.wikipedia.org/wiki/Physics_engine

    A physics processing unit (PPU) is a dedicated microprocessor designed to handle the calculations of physics, especially in the physics engine of video games. Examples of calculations involving a PPU might include rigid body dynamics , soft body dynamics , collision detection , fluid dynamics , hair and clothing simulation, finite element ...

  6. First-person shooter - Wikipedia

    en.wikipedia.org/wiki/First-Person_Shooter

    The game was a rudimentary space flight simulator for up to 32 players, featuring a first-person perspective. [10] Both games were distinct from modern first-person shooters, involving simple tile-based movement where the player could only move from square to square and turn in 90-degree increments. [ 38 ]

  7. Video game - Wikipedia

    en.wikipedia.org/wiki/Video_game

    A video game [a] or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality ...

  8. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    Physics engines, audio libraries, that are available as modules for game engines, have been available for Linux for a long time. [ time needed ] [ citation needed ] The book Programming Linux Games covers a couple of the available APIs suited for video game development for Linux, while The Linux Programming Interface covers the Linux kernel ...

  9. Rigs of Rods - Wikipedia

    en.wikipedia.org/wiki/Rigs_of_Rods

    Rigs of Rods (RoR) is a free and open source [1] vehicle-simulation game which uses soft-body physics to simulate the motion destruction and deformation of vehicles. The game uses a soft-body physics engine to simulate a network of interconnected nodes (forming the chassis and the wheels) and gives the ability to simulate deformable objects.