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  2. sizeof - Wikipedia

    en.wikipedia.org/wiki/Sizeof

    sizeof can be used to determine the number of elements in an array, by dividing the size of the entire array by the size of a single element. This should be used with caution; When passing an array to another function, it will "decay" to a pointer type. At this point, sizeof will return the size of the pointer, not the total size of the array.

  3. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    size_t is an unsigned integer type used to represent the size of any object (including arrays) in the particular implementation. The operator sizeof yields a value of the type size_t. The maximum size of size_t is provided via SIZE_MAX, a macro constant which is defined in the <stdint.h> header (cstdint header in C++).

  4. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    byte, short, int, long, char (integer types with a variety of ranges) float and double, floating-point numbers with single and double precisions; boolean, a Boolean type with logical values true and false; returnAddress, a value referring to an executable memory address. This is not accessible from the Java programming language and is usually ...

  5. The Power of 10: Rules for Developing Safety-Critical Code

    en.wikipedia.org/wiki/The_Power_of_10:_Rules_for...

    The Power of 10 Rules were created in 2006 by Gerard J. Holzmann of the NASA/JPL Laboratory for Reliable Software. [1] The rules are intended to eliminate certain C coding practices that make code difficult to review or statically analyze.

  6. Flexible array member - Wikipedia

    en.wikipedia.org/wiki/Flexible_array_member

    The sizeof operator on such a struct gives the size of the structure as if the flexible array member were empty. This may include padding added to accommodate the flexible member; the compiler is also free to re-use such padding as part of the array itself.

  7. BCPL - Wikipedia

    en.wikipedia.org/wiki/BCPL

    The language most accepted as being C's successor is C++ (with ++ being C's increment operator), [9] although meanwhile, a D programming language also exists. In 1979, implementations of BCPL existed for at least 25 architectures; the language gradually fell out of favour as C became popular on non-Unix systems.

  8. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    ^c The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short, int, long, and (C99, C++11) long long, so they are implementation-dependent. In C and C++ short , long , and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more.

  9. The Computer Language Benchmarks Game - Wikipedia

    en.wikipedia.org/wiki/The_Computer_Language...

    The Computer Language Benchmarks Game (formerly called The Great Computer Language Shootout) is a free software project for comparing how a given subset of simple algorithms can be implemented in various popular programming languages. The project consists of: A set of very simple algorithmic problems

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