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Frederick Wiseman (born January 1, 1930) is an American filmmaker, documentarian, and theater director. His work is primarily about exploring American institutions. [ 1 ] In 2017, The New York Times called him "one of the most important and original filmmakers working today".
William F. Shortz (born August 26, 1952) is an American puzzle creator and editor who is the crossword editor for The New York Times. He graduated from Indiana University with a degree in the invented field of enigmatology. After starting his career at Penny Press and Games magazine, he was hired by The New York Times in 1993.
Margaret Petherbridge Farrar (March 23, 1897 – June 11, 1984) was an American journalist and the first crossword puzzle editor for The New York Times (1942–1968). Creator of many of the rules of modern crossword design, she compiled and edited a long-running series of crossword puzzle books – including the first book of any kind that Simon & Schuster published (1924). [1]
Get ready for all of today's NYT 'Connections’ hints and answers for #504 on Sunday, October 27, 2024. Today's NYT Connections puzzle for Sunday, October 27, 2024 The New York Times
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As an example, the New York Times crossword of April 26, 2005 by Sarah Keller, edited by Will Shortz, featured five themed entries ending in the different parts of a tree: SQUARE ROOT, TABLE LEAF, WARDROBE TRUNK, BRAIN STEM, and BANK BRANCH. The above is an example of a category theme, where the theme elements are all members of the same set.
Len Ryan Wiseman (born March 4, 1973 [1] [better source needed]) is an American film director, screenwriter, and producer. He is best known for his work on the Underworld series, Live Free or Die Hard , and the 2012 film Total Recall .
The New York Times has used video games as part of its journalistic efforts, among the first publications to do so, [13] contributing to an increase in Internet traffic; [14] In the late 1990s and early 2000s, The New York Times began offering its newspaper online, and along with it the crossword puzzles, allowing readers to solve puzzles on their computers.