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American skater Nathan Chen performing a quad jump during his free skate at the 2018 Internationaux de France. A quadruple jump or quad is a figure skating jump with at least four (but fewer than five) revolutions. [1] All quadruple jumps have four revolutions, except for the quadruple Axel, which has four and a half revolutions.
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Browning performing "Singin' in the Rain" in Art on Ice 2014Kurt Browning CM (born June 18, 1966) is a Canadian figure skater, choreographer and commentator.He is the first skater to land a ratified quadruple jump in competition.
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The Salchow jump is an edge jump. It was named after its inventor, Ulrich Salchow, in 1909. [38] [46] The Salchow is accomplished with a takeoff from the back inside edge of one foot and a landing on the back outside edge of the opposite foot. [38] It is "usually the first jump that skaters learn to double, and the first or second to triple". [47]
Kamila Valieva is a Russian figure skater and the first woman to land a quadruple jump at the Olympics. The quad made Olympics history.
Mekorama was developed by Martin Magni, a Sweden-based indie game developer. [5] He designed and programmed the game over the span of 17 months. [6] [7] In an interview, Magni stated that the game started in development as a "mashup of Minecraft and GTA", looking at "huge procedurally generated cities built entirely from blocks", and took inspiration from Monument Valley and Captain Toad ...
Kurt Browning of Canada landed the first ratified quadruple jump (a toe loop) in his free skating. [1] Jozef Sabovcik of Czechoslovakia had landed a quad toe loop at the 1986 European Championships which was recognized at the event but then ruled invalid three weeks later due to a touchdown with his free foot.