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  2. Boneworks - Wikipedia

    en.wikipedia.org/wiki/Boneworks

    A major difference in Bonelab is official mod support. The main marketed feature of Bonelab is a feature called the BodyLog, giving the player the ability to morph into any avatar they want, with physical differences between larger, heavier avatars and smaller, quicker ones. Mods allow the player to download any character they can find, and use ...

  3. NeosVR - Wikipedia

    en.wikipedia.org/wiki/NeosVR

    In addition to avatars, users can write computer programs using LogiX, a node-based programming system implemented within NeosVR. [14] [15] [16] LogiX may be used to drive functionality for avatars, worlds and other inventions. Users are able to create procedural textures and meshes in-game using the in-game component browser. [17] [18]

  4. Bonelab - Wikipedia

    en.wikipedia.org/wiki/Bonelab

    Bonelab is a 2022 video game developed and published by American studio Stress Level Zero. It is a sequel to the 2019 game Boneworks. The player controls an outcast that escapes death and explores experimental worlds in a research lab in MythOS. Bonelab released for Microsoft Windows and Meta Quest 2 on September 29, 2022. [2]

  5. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    Creating avatars and worlds is an involved process using external tools; they are uploaded by users of a Unity software development kit released alongside VRChat. [ 5 ] [ 4 ] Avatars are capable of mimicking head and hand motion along with supporting lip syncing , eye tracking , blinking, and other features.

  6. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet.

  7. Category:Video games with customizable avatars - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_with...

    Pages in category "Video games with customizable avatars" The following 90 pages are in this category, out of 90 total. This list may not reflect recent changes.

  8. Mii - Wikipedia

    en.wikipedia.org/wiki/Mii

    Nintendo's idea of a free-form personal avatar software was discussed at the Game Developers Conference in 2007, a year after the Wii was released. There, Shigeru Miyamoto said that the personal avatar concept had originally been intended as a demo for the Family Computer Disk System, where a user could draw a face onto an avatar.

  9. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    An avatar in the virtual world Second Life A Twitter post, with the user's profile picture. In computing, an avatar is a graphical representation of a user, the user's character, or persona.