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  2. Quickselect - Wikipedia

    en.wikipedia.org/wiki/Quickselect

    In computer science, quickselect is a selection algorithm to find the kth smallest element in an unordered list, also known as the kth order statistic.Like the related quicksort sorting algorithm, it was developed by Tony Hoare, and thus is also known as Hoare's selection algorithm. [1]

  3. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    As a baseline algorithm, selection of the th smallest value in a collection of values can be performed by the following two steps: . Sort the collection; If the output of the sorting algorithm is an array, retrieve its th element; otherwise, scan the sorted sequence to find the th element.

  4. Code Ninjas - Wikipedia

    en.wikipedia.org/wiki/Code_Ninjas

    Code Ninjas is a for-profit educational organization specializing in teaching coding to kids, and is the largest kids coding franchise in the world with over 400 locations open and operating in three countries. [1] It is headquartered in Pearland, Texas. [2] It was founded by David Graham in 2016, inspired by watching his son learn Tae Kwon Do. [3]

  5. Min-max heap - Wikipedia

    en.wikipedia.org/wiki/Min-max_heap

    One of the two elements in the second level, which is a max (or odd) level, is the greatest element in the min-max heap Let x {\displaystyle x} be any node in a min-max heap. If x {\displaystyle x} is on a min (or even) level, then x . k e y {\displaystyle x.key} is the minimum key among all keys in the subtree with root x {\displaystyle x} .

  6. Random permutation statistics - Wikipedia

    en.wikipedia.org/wiki/Random_permutation_statistics

    This average parameter represents the probability that if we again select a random element of [] of a random permutation, the element lies on a cycle of size m. The function b ( k ) {\displaystyle b(k)} is equal to m {\displaystyle m} for m = k {\displaystyle m=k} and zero otherwise, because only cycles of length m contribute, namely m elements ...

  7. All nearest smaller values - Wikipedia

    en.wikipedia.org/wiki/All_nearest_smaller_values

    The first element of the sequence (0) has no previous value. The nearest (only) smaller value previous to 8 and to 4 is 0. All three values previous to 12 are smaller, but the nearest one is 4. Continuing in the same way, the nearest previous smaller values for this sequence (indicating the nonexistence of a previous smaller value by a dash) are

  8. Heap (data structure) - Wikipedia

    en.wikipedia.org/wiki/Heap_(data_structure)

    Example of a binary max-heap with node keys being integers between 1 and 100. In computer science, a heap is a tree-based data structure that satisfies the heap property: In a max heap, for any given node C, if P is the parent node of C, then the key (the value) of P is greater than or equal to the key of C.

  9. k shortest path routing - Wikipedia

    en.wikipedia.org/wiki/K_shortest_path_routing

    The k shortest path routing problem is a generalization of the shortest path routing problem in a given network. It asks not only about a shortest path but also about next k−1 shortest paths (which may be longer than the shortest path).