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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Ping time, or simply ping, is the main meassure of connection lag. Ping time is the network delay for a round trip between a player's client and the game server as measured with the ping utility or equivalent. Ping time is an average time measured in milliseconds (ms).

  3. Client-side prediction - Wikipedia

    en.wikipedia.org/wiki/Client-side_prediction

    While network play was included in the original Quake game, it was optimized mainly for LAN play. Having had high-speed home connections (a rarity at the time), Quake's designers overlooked their assumptions of high bandwidth and low ping times that made playing online frustrating for dial-up users. [5]

  4. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  5. Emergency alert to ping millions of phones and TVs today - AOL

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  6. What NFL games are today: Schedule, time, how to watch ... - AOL

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    STEELERS QB BATTLE: It's time to make Justin Fields, not Russell Wilson, QB1. NFL preseason results Hall of Fame game. Chicago 21, Houston 17. Week 1. Thursday, Aug. 8. Patriots 17, Panthers 3 ...

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  8. Round-trip delay - Wikipedia

    en.wikipedia.org/wiki/Round-trip_delay

    In telecommunications, round-trip delay (RTD) or round-trip time (RTT) is the amount of time it takes for a signal to be sent plus the amount of time it takes for acknowledgement of that signal having been received. This time delay includes propagation times for the paths between the two communication endpoints. [1]

  9. An emergency alert will ping your phone today - here’s when ...

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