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  2. Obstacle avoidance - Wikipedia

    en.wikipedia.org/wiki/Obstacle_avoidance

    Obstacle avoidance, in robotics, is a critical aspect of autonomous navigation and control systems. It is the capability of a robot or an autonomous system/machine to detect and circumvent obstacles in its path to reach a predefined destination. This technology plays a pivotal role in various fields, including industrial automation, self ...

  3. Bug algorithm - Wikipedia

    en.wikipedia.org/wiki/Bug_algorithm

    The most basic form of Bug algorithm (Bug 1) is as follows: The robot moves towards the goal until an obstacle is encountered. Follow a canonical direction (clockwise) until the robot reaches the location of initial encounter with the obstacle (in short, walking around the obstacle).

  4. Deadlock prevention algorithms - Wikipedia

    en.wikipedia.org/wiki/Deadlock_prevention_algorithms

    Deadlock prevention techniques and algorithms Name Coffman conditions Description Banker's algorithm: Mutual exclusion: The Banker's algorithm is a resource allocation and deadlock avoidance algorithm developed by Edsger Dijkstra. Preventing recursive locks: Mutual exclusion: This prevents a single thread from entering the same lock more than once.

  5. Vector Field Histogram - Wikipedia

    en.wikipedia.org/wiki/Vector_Field_Histogram

    In robotics, Vector Field Histogram (VFH) is a real time motion planning algorithm proposed by Johann Borenstein and Yoram Koren in 1991. [1] The VFH utilizes a statistical representation of the robot's environment through the so-called histogram grid, and therefore places great emphasis on dealing with uncertainty from sensor and modeling errors.

  6. FAST TCP - Wikipedia

    en.wikipedia.org/wiki/Fast_TCP

    However, it requires buffering which increases linearly with the number of flows bottlenecked at a link. The paper [6] proposes a new TCP algorithm that extends FAST TCP to achieve (α, n)-proportional fairness in steady state, yielding buffer requirements which grow only as the nth power of the number of flows. The authors call the new ...

  7. Velocity obstacle - Wikipedia

    en.wikipedia.org/wiki/Velocity_obstacle

    The velocity obstacle VO AB for a robot A, with position x A, induced by another robot B, with position x B and velocity v B.. In robotics and motion planning, a velocity obstacle, commonly abbreviated VO, is the set of all velocities of a robot that will result in a collision with another robot at some moment in time, assuming that the other robot maintains its current velocity. [1]

  8. Robot navigation - Wikipedia

    en.wikipedia.org/wiki/Robot_navigation

    Vision-based navigation or optical navigation uses computer vision algorithms and optical sensors, including laser-based range finder and photometric cameras using CCD arrays, to extract the visual features required to the localization in the surrounding environment. However, there are a range of techniques for navigation and localization using ...

  9. Terrain-following radar - Wikipedia

    en.wikipedia.org/wiki/Terrain-following_radar

    TSR-2 XR220 at RAF Museum Cosford, 2002. Ferranti developed the first terrain-following radar specifically for the TSR-2. Terrain-following radar (TFR) is a military aerospace technology that allows a very-low-flying aircraft to automatically maintain a relatively constant altitude above ground level and therefore make detection by enemy radar more difficult.