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Marshalling data between C and Lua functions is also done using the stack. To call a Lua function, arguments are pushed onto the stack, and then the lua_call is used to call the actual function. When writing a C function to be directly called from Lua, the arguments are read from the stack. Here is an example of calling a Lua function from C:
Pages in category "Lua (programming language)-scripted video games" The following 180 pages are in this category, out of 180 total. This list may not reflect recent changes .
Allegro is a software library for video game development. [3] [4] [5] The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics.
Leadwerks is written in the C++ programming language and makes use of the OpenGL 4.0 graphics API. Newton Dynamics is used for physics. Scripting is provided by the Lua programming language, with LuaJIT employed for just-in-time compilation of scripts to machine code. An AI navigation system is included, based on the Recast library.
The script at Module:LuaCall has been written to accept any set of named parameters somename=value, for each one storing the string value in the variable with the name somename, and then allowing you to use these variables as parameters for any function available in Lua. The script then returns only the first value returned by the function (Lua ...
If it isn't a table, it's a string, a number, a boolean, a function, or a nil. Libraries are tables. string.gmatch is the "gmatch" entry in the table named by the global variable string. Arguments that you receive from MediaWiki are tables. But they're a bit special. Arrays are tables that follow a specific convention.
The string-search functions in Lua script can run extremely fast, comparing millions of characters per second. For example, a search of a 40,000-character article text, for 99 separate words (passed as 99 parameters in a template), ran within one second of Lua CPU clock time.
C++, Python: 2021 Lua, Script Canvas Yes 3D ... RenderWare script available in version 2 only Roblox: C++: Lua: ... built in world editor, C-like scripting language ...