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  2. List of datasets in computer vision and image processing

    en.wikipedia.org/wiki/List_of_datasets_in...

    Optical Recognition of Handwritten Digits Dataset Normalized bitmaps of handwritten data. Size normalized and mapped to bitmaps. 5620 Images, text Handwriting recognition, classification 1998 [147] E. Alpaydin et al. Pen-Based Recognition of Handwritten Digits Dataset Handwritten digits on electronic pen-tablet.

  3. Gesture recognition - Wikipedia

    en.wikipedia.org/wiki/Gesture_recognition

    Gesture recognition is an area of research and development in computer science and language technology concerned with the recognition and interpretation of human gestures. A subdiscipline of computer vision , [ citation needed ] it employs mathematical algorithms to interpret gestures.

  4. List of datasets for machine-learning research - Wikipedia

    en.wikipedia.org/wiki/List_of_datasets_for...

    OPPORTUNITY Activity Recognition Dataset Human Activity Recognition from wearable, object, and ambient sensors is a dataset devised to benchmark human activity recognition algorithms. None. 2551 Text Classification 2012 [188] [189] D. Roggen et al. Real World Activity Recognition Dataset Human Activity Recognition from wearable devices.

  5. Google Gesture Search - Wikipedia

    en.wikipedia.org/wiki/Google_Gesture_Search

    Gesture Search was based on the early research work [3] and primarily developed by Yang Li, a Research Scientist at Google. At the time of its launch, the application was made available only to the elite devices such as the Google Nexus One & the Motorola Milestone and was regarded as an extension to Google's handwriting recognition programme, [4] prominently available only in the US. [5]

  6. Finger tracking - Wikipedia

    en.wikipedia.org/wiki/Finger_tracking

    Finger tracking of two pianists' fingers playing the same piece (slow motion, no sound) [1]. In the field of gesture recognition and image processing, finger tracking is a high-resolution technique developed in 1969 that is employed to know the consecutive position of the fingers of the user and hence represent objects in 3D.

  7. Flutter (American company) - Wikipedia

    en.wikipedia.org/wiki/Flutter_(American_company)

    The app utilizes gesture recognition technology that works with the webcam on a user's computer. [ 1 ] [ 2 ] Instead of requiring separate hardware, such as Microsoft’s Kinect , Flutter makes use of the built-in webcam to recognize the gestures of a person's hands between one and six feet away.

  8. Affective computing - Wikipedia

    en.wikipedia.org/wiki/Affective_computing

    The foremost method makes use of 3D information of key elements of the body parts in order to obtain several important parameters, like palm position or joint angles. On the other hand, appearance-based systems use images or videos to for direct interpretation. Hand gestures have been a common focus of body gesture detection methods. [39]

  9. Pixel 4 - Wikipedia

    en.wikipedia.org/wiki/Pixel_4

    The Pixel 4 marks the introduction of Motion Sense, a radar-based gesture recognition system. It is based on the Project Soli technology developed by Google ATAP as an alternative to light-based systems such as infrared.