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Kurata was born and raised in Sakura-mura, Niihari District, Ibaraki (now part of Tsukuba).He studied performing arts at Nihon University and Toei Theater School. In 1966, Kurata began his career as an actor in Marude Dameo, a Japanese TV series.
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Designed as a "masculine, fierce hot headed girl", the direction they took with Makoto caused significant discussion amongst the team. [4]During development of Street Fighter III: 2nd Impact, the development team was tasked to create a character based around the karate concept of ikken hissatsu, which they summed up as "simple, direct and powerful".
The Art of Fighting series was also the first fighting series to allow players to perform a "super attack". In the original Art of Fighting , the player's character can learn a super attack (dubbed the super death blow ) by completing one of the game's bonus rounds (this technique is available by default in the 3rd game).
The Art of Fighting series was also the first fighting series to allow players to perform a "super attack". In the original Art of Fighting , the player's character can learn a super attack (dubbed the super death blow ) by completing one of the game's bonus rounds (this technique is available by default in the 3rd game).
The player begins the game as an apprentice in the Tobiko-Ryu Dojo, and initially practices skills in four dojos, either Shadow Fighting (Jiyu-renshu) or sparring with an instructor (Kumite). The weapons and combat methods available to the player consist of: [3] Bo: classic Japanese long staff; Karate: Okinawan unarmed combat
Flash Hiders (Japanese: フラッシュハイダース) is a fighting video game developed and published in Japan in 1993 for the PC Engine Super CD-ROM² console. Flash Hiders was followed by a 1995 sequel titled Battle Tycoon: Flash Hiders SFX , which was also released exclusively in Japan, but developed for the Super Famicom .
Power Athlete (パワーアスリート), known outside Japan for the Sega Genesis as Deadly Moves and for the Super Nintendo Entertainment System as Power Moves, is a 1992 fighting video game developed by System Vision and published by Kaneko. It was first released for the Genesis in North America on August 14, 1992, and in Japan on November ...