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  2. Softimage 3D - Wikipedia

    en.wikipedia.org/wiki/Softimage_3D

    Matter: Creation of materials and rendering images for output. Standard features included 2D and 3D textures, field rendering, fog, motion blur , and raytracing. Tools: Utilities for viewing, editing, and compositing rendered image sequences, color reduction, and importing/exporting images and 3D geometry.

  3. Cryptomatte - Wikipedia

    en.wikipedia.org/wiki/Cryptomatte

    Cryptomatte images can be created by several 3D graphic programs like Blender, [2] Autodesk Maya, [3] Autodesk 3ds Max [4] or Houdini [5] and are usually exported using the OpenEXR file format. Whether a program is able to generate a cryptomatte or not is determined by the render engine being used.

  4. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    An image rendered using POV-Ray 3.6 An architectural visualization rendered in multiple styles using Blender. Rendering is the process of generating a photorealistic or non-photorealistic image from input data such as 3D models.

  5. Maxwell Render - Wikipedia

    en.wikipedia.org/wiki/Maxwell_Render

    Maxwell Render for SketchUp [9] is a simplified version of Maxwell Render, fully integrated into the SketchUp software application. Users can set the camera, lighting and environment, apply SketchUp or Maxwell MXM materials, and render and save image files. It is widely used in product design, architectural and engineering visualization.

  6. Strata 3D - Wikipedia

    en.wikipedia.org/wiki/Strata_3D

    Other rendering improvements included a new dialog which added control of gamma, brightness and black point along with the ability to render to High Dynamic Range images (HDRI). Other notable additions were a Publish command for exporting objects to 3D print services including Augment, Sketchfab, and iMaterialise. Lighting improvements include ...

  7. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism.

  8. Moho (software) - Wikipedia

    en.wikipedia.org/wiki/Moho_(software)

    Improved Photoshop PSD file handling, faster, more stable, more flexible than ever with support for layer masks, enhanced video and audio media import and export, Live Mesh creation and Auto-triangulation, Deep Frame Copy-Paste, new 13.5 characters added to library, bug fixes, other usability improvements 14.0: September 12, 2023: Lost Marble LLC

  9. Alpha compositing - Wikipedia

    en.wikipedia.org/wiki/Alpha_compositing

    In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. [1] It is often useful to render picture elements (pixels) in separate passes or layers and then combine the resulting 2D images into a single, final image called the composite.