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As a sub-branch of military strategy, nuclear strategy attempts to match nuclear weapons as means to political ends. In addition to the actual use of nuclear weapons whether in the battlefield or strategically, a large part of nuclear strategy involves their use as a bargaining tool. Some of the issues considered within nuclear strategy include:
The Nuclear Posture Review (NPR) is a process “to determine what the role of nuclear weapons in U.S. security strategy should be.” [1] NPRs are the primary document for determining U.S. strategy for nuclear weapons and it outlines an overview of U.S. nuclear capabilities, changes to current stockpiles and capabilities, plans for deterrence, and plans for arms control policy with other nations.
This work is in the public domain in the United States because it is a work prepared by an officer or employee of the United States Government as part of that person’s official duties under the terms of Title 17, Chapter 1, Section 105 of the US Code.
The pre-Hiroshima nuclear history of the United States began with the Manhattan Project.This Manhattan Project was the nuclear program for warfare. Even before the first nuclear weapons had been developed, scientists involved with the Manhattan Project were divided over the use of the weapon.
The Single Integrated Operational Plan (SIOP) was the United States' general plan for nuclear war from 1961 to 2003. The SIOP gave the President of the United States a range of targeting options, and described launch procedures and target sets against which nuclear weapons would be launched.
The first coordinated nuclear attack policy in the United States was codified as SIOP-62 at the prompting of the Science Advisor in the Eisenhower Administration, George Kistiakowsky. Prior to SIOP-62, each of the U.S.'s military branches had drawn up their own target lists and action plans, which led to a wide variety of overkill situations ...
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Proud Prophet was a war game played by the United States that was designed by Thomas Schelling and began on June 20, 1983. [1] The simulation was played in real time during the Cold War.