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Factorio is a construction and management simulation game developed and published by Czech studio Wube Software. The game was announced via an Indiegogo crowdfunding campaign in 2013 and released for Windows , macOS , and Linux on 14 August 2020 following an early access phase, which was made available on 25 February 2016.
Apart from the campaign, there is an editor and sandbox mode, and custom maps are made by players. [8] On multiplayer servers, there are cooperative maps (in which all players share a team and attempt to defeat computer-controlled enemies), as well as team and free-for-all PvP. [12] [8] [19] [20] [16]
Campaign to bring the mobile game onto PC platforms. Second campaign run by Playism Games after La-Mulana 2. Mar 29, 2016 [99] Strafe: Pixel Titans Kickstarter: Feb 19, 2015: $185,000 $207,847 First-person shooter video game inspired by first person shooters of the 1990s, featuring procedurally generated levels. May 9, 2017 [100] Shadowrun ...
Factorio: Action Real-time strategy: Windows, Linux, OS X: 2020 Wube Software Ltd Funded by an Indiegogo campaign. [11] Imperiums: Greek Wars: Turn-based strategy: Windows: 2020 Kube Games Sequel to Aggressors: Ancient Rome. Jets'n'Guns 2: Shoot 'em up: Windows: 2020 Rake in Grass: Sequel to Jets'n'Guns. Mafia: Definitive Edition: Third-person ...
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The first major update to Timberborn was released on December 17, 2021. The update added new ways to mine and use metal, new water pumps and water wheels, a new tree, the Chestnut, two plants, Cattails and Spadderdocks, a new science building, and new attractions.
Wube Software, a game developer based in the Czech Republic and creators of Factorio, posted on Steam in support of Ukraine, [396] calling Russia's military actions inexcusable. Unity Technologies, the developers of the Unity Engine, expressed their solidarity and support for Ukraine. Internally Unity employees are directly supporting four ...
An indie video game or indie game, short for independent video game, is a video game created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games.