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Hexadecimal (also known as base-16 or simply hex) is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 and "A"–"F" to represent values from ten to fifteen.
Computer engineers often need to write out binary quantities, but in practice writing out a binary number such as 1001001101010001 is tedious and prone to errors. Therefore, binary quantities are written in a base-8, or "octal", or, much more commonly, a base-16, "hexadecimal" (hex), number format. In the decimal system, there are 10 digits, 0 ...
Base64 encoding can be helpful when fairly lengthy identifying information is used in an HTTP environment. For example, a database persistence framework for Java objects might use Base64 encoding to encode a relatively large unique id (generally 128-bit UUIDs) into a string for use as an HTTP parameter in HTTP forms or HTTP GET URLs. Also, many ...
SQUOZE encoding used to compactly represent file names and other symbols on some IBM computers. Encoding using all Gurmukhi characters plus the Gurmukhi digits. 52: Covers the digits and letters assigned to base 62 apart from the basic vowel letters; [59] similar to base 26 but distinguishing upper- and lower-case letters. 56: A variant of base 58.
A binary-to-text encoding is encoding of data in plain text. More precisely, it is an encoding of binary data in a sequence of printable characters . These encodings are necessary for transmission of data when the communication channel does not allow binary data (such as email or NNTP ) or is not 8-bit clean .
base-10 real values are represented as character strings in ISO 6093 format; binary real values are represented in a binary format that includes the mantissa, the base (2, 8, or 16), and the exponent; the special values NaN, -INF, +INF, and negative zero are also supported
The most significant digit (10) is "dropped": 10 1 0 11 <- Digits of 0xA10B ----- 10 Then we multiply the bottom number from the source base (16), the product is placed under the next digit of the source value, and then add: 10 1 0 11 160 ----- 10 161 Repeat until the final addition is performed: 10 1 0 11 160 2576 41216 ----- 10 161 2576 41227 ...
The UTF-5 proposal used a base 32 encoding, where Punycode is (among other things, and not exactly) a base 36 encoding. The name UTF-5 for a code unit of 5 bits is explained by the equation 2 5 = 32. [4] The UTF-6 proposal added a running length encoding to UTF-5, here 6 simply stands for UTF-5 plus 1. [5]