Search results
Results from the WOW.Com Content Network
Sid Meier's Civilization VI is a 2016 4X turn-based strategy ... drawn map to illustrate tiles that ... could be used by modders to create new tactical considerations
Super Mario Maker 2: Super Smash Bros. Brawl: Super Smash Bros. Brawl: Stage builder: Super Smash Bros. Ultimate: Super Smash Bros. Ultimate: Stage builder: SuperTux Editor: SuperTux: Thunder Force Construction: Thunder Force: Tomb Raider Level Editor: Tomb Raider: The Last Revelation: Total War Editor (TEd) Total War: Shogun 2: Track Path ...
Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.
Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game
Sidney K. Meier (/ ˈ m aɪər / MIRE; born February 24, 1954) is an American businessman and computer programmer.A programmer, designer, and producer of several strategy video games and simulation video games, including the Civilization series, Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff ...
A world map screenshot from the Amiga version of Civilization Civilization is a turn-based single-player strategy game. The player takes on the role of the ruler of a civilization , starting with one (or occasionally two) settler units, and attempts to build an empire in competition with two to seven other civilizations.
Stefan Ekman says, "a [regular] map re-presents what is already there; a fictional map is often primary – to create the map means, largely, to create the world of the map." [ 2 ] Whilst cartographic fantasy has been popularized by novels of these genres it has also become a standalone hobby and artistic pursuit.
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...