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Another computer chess protocol is the Universal Chess Interface (UCI). XBoard/WinBoard supports this protocol (and its dialects USI and UCCI, which are in common use for shogi and Chinese chess) through adapter programs such as Polyglot and UCI2WB. Since 2014 there exists a special version of XBoard that better integrates with Apple's OS X.
Designed by Rudolf Huber and Stefan Meyer-Kahlen, the author of Shredder, UCI rivals the older "Chess Engine Communication Protocol" introduced with XBoard/WinBoard. In 2002, Chessbase, the chess software company which markets Fritz, began to support UCI, which had previously been supported by only a few interfaces and engines.
GNU Chess is a free software chess engine and command-line interface chessboard. The goal of GNU Chess is to serve as a basis for research, and as such it has been used in numerous contexts. GNU Chess is free software, licensed under the terms of the GNU General Public License version 3 or any later version, and is maintained by collaborating ...
XBoard/WinBoard is another GUI that supports shogi and other chess variants including western chess and xiangqi. Shogi support was added to WinBoard in 2007 by H.G. Muller. WinBoard uses its own protocol ( Chess Engine Communication Protocol ) to communicate with engines, but can connect to USI engines through the UCI2WB adapter.
A chess engine generates moves, but is accessed via a command-line interface with no graphics. A dedicated chess computer has been purpose built solely to play chess. A graphical user interface (GUI) allows one to import and load an engine, and play against it. A chess database allows one to import, edit, and analyze a large archive of past games.
Play free chess online against the computer or challenge another player to a multiplayer board game. With rated play, chat, tutorials, and opponents of all levels!
Betza's funny notation, also referred to as Betza notation, is a compact method to describe the way pieces move in chess-like board games. It is in common use in the world of chess variants. It was originally invented by the American chess master Ralph Betza. There have been several proposals for its extension to games with more complex moves ...
The meaning of the term "chess engine" has evolved over time. In 1986, Linda and Tony Scherzer entered their program Bebe into the 4th World Computer Chess Championship, running it on "Chess Engine," their brand name for the chess computer hardware [2] made, and marketed by their company Sys-10, Inc. [3] By 1990 the developers of Deep Blue, Feng-hsiung Hsu and Murray Campbell, were writing of ...
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