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  2. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    GoldenEye: Source - A total conversion for Half-Life 2 that aims to recreate the original Nintendo 64 classic GoldenEye 007. It received Mod DB's "Editors' Choice for Reinvention" in 2006, [53] "Third Place, Mod of the Year" in 2006, [34] and "Fourth Place, Top Unreleased Mods" in 2005. [54] Half-Life 2: Capture the Flag - A simple capture-the ...

  3. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    While Mojang Studios does not provide an API for modding, community tools exist to help developers create and distribute mods. The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source

  4. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    When it came down to show Half-Life 2 for the first time at E3, it was part of our internal communication to refer to the "Source" engine vs. the "Goldsource" engine, and the name stuck. Source was developed part-by-part from this fork onwards, slowly replacing GoldSrc in Valve's internal projects [ 3 ] and, in part, explaining the reasons ...

  5. Half-Life 2: Lost Coast - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Lost_Coast

    Half-Life 2: Lost Coast is an additional level for the 2004 first-person shooter game Half-Life 2. Developed by Valve, it was released on October 27, 2005, as a free download for owners of Half-Life 2 on Steam. Players control Half-Life protagonist Gordon Freeman as he travels up a coastal cliff to destroy a Combine weapon in a monastery.

  6. Half-Life 2: Episode One - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Episode_One

    Half-Life 2: Episode One is a 2006 first-person shooter game developed and published by Valve for Windows. It continues the story of Half-Life 2 (2004). As the scientist Gordon Freeman, players must escape City 17 with Gordon's companion Alyx Vance. Like previous Half-Life games, Episode One combines shooting, puzzles and storytelling.

  7. The Chinese Room - Wikipedia

    en.wikipedia.org/wiki/The_Chinese_Room

    The Chinese Room (formerly Thechineseroom) is a British video game developer based in Brighton that is best known for exploration games. [2] The company originated as a mod team for Half-Life 2, based at the University of Portsmouth in 2007, and is named after John Searle's Chinese room thought experiment.

  8. Alésia Glidewell - Wikipedia

    en.wikipedia.org/wiki/Alésia_Glidewell

    Alésia provided the voice and movements of the adult Alma Wade in F.E.A.R. 2: Project Origin and F.E.A.R. 3. [1] In the credits of F.E.A.R. 2: Project Origin, she goes by the name Alicia Glidwell. [2] In both games of the Portal series, she provided the face and body model for the games' protagonist, Chell. [3]

  9. Half-Life 2: Episode Two - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Episode_Two

    Half-Life 2: Episode Two is a 2007 first-person shooter game developed and published by Valve. Following Episode One (2006), it is the second of two shorter episodic ...