Search results
Results from the WOW.Com Content Network
Video games set in the Viking Age (61 P) Pages in category "Video games based on Norse mythology" The following 97 pages are in this category, out of 97 total.
Variety wrote that the creative team behind Beyond Beyond "invent an elaborate mythology around an impressive figure called the Feather King, who guards the realm where Johan, the rabbit boy, must venture, though the trip proves too dark and complicated for family crowds, limiting export prospects."
Ribbit King is a 2003 sports video game developed by Infinity and Jamsworks and published by Bandai for the GameCube [1] and PlayStation 2. [2] The game is based on the fictional sport of Frolf (ケロフ), which is a golf-like game that is played with frogs. The frogs sit on catapults, which the player whacks with a hammer to send the frog ...
Volgarr the Viking (stylized as Völgarr the Viking) is a platform game developed by Crazy Viking Studios. Inspired by side-scrolling platform games from the 1980s like Rastan and Ghosts 'n Goblins, the game is a modern interpretation of the genre, while retaining both the graphical style and the difficulty level of the earlier titles.
If you love UNO and have been waiting for a free UNO style game, your wait is over! ... Your game will start after this ad. ... Super Crazy 8's. Play. Masque Publishing. Sweet Gummy Blast.
Landing on ("eating") the carrot turns the rabbit into Super Bunny, at which point he must return to the starting position, dispatching creatures and earning points. The game has a different saying and song for each level (e.g., "crunch those critters" and the song "Here Comes Peter Cottontail!"). Super Bunny is credited in the game's splash ...
Robert A. Jung reviewed the Lynx version of the game which was posted to IGN. In his final verdict he wrote "While Viking Child is a pleasant diversion, it is missing the refinements needed for greatness. The biggest appeal is in exploring the land and just trying to survive, but it should not be mistaken for an adventure game.
English has borrowed the term from tafl (pronounced; Old Norse for 'table') [4] [5], a generic term referring to board games.. Hnefatafl (roughly , [5] plausibly realised as [n̥ɛvatavl]), became the preferred term for the game in Scandinavia by the end of the Viking Age, to distinguish it from other board games, such as skáktafl (), kvatrutafl and halatafl (), as these became known. [2]