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  2. Vertex (geometry) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(geometry)

    In geometry, a vertex (pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices.

  3. Cube - Wikipedia

    en.wikipedia.org/wiki/Cube

    It has the same number of vertices and edges as the cube, twelve vertices and eight edges. [ 29 ] The cubical graph is a special case of hypercube graph or n {\displaystyle n} - cube—denoted as Q n {\displaystyle Q_{n}} —because it can be constructed by using the operation known as the Cartesian product of graphs .

  4. Rhombicosidodecahedron - Wikipedia

    en.wikipedia.org/wiki/Rhombicosidodecahedron

    In geometry, the Rhombicosidodecahedron is an Archimedean solid, one of thirteen convex isogonal nonprismatic solids constructed of two or more types of regular polygon faces. It has 20 regular triangular faces, 30 square faces, 12 regular pentagonal faces, 60 vertices, and 120 edges.

  5. Edge (geometry) - Wikipedia

    en.wikipedia.org/wiki/Edge_(geometry)

    where V is the number of vertices, E is the number of edges, and F is the number of faces. This equation is known as Euler's polyhedron formula. Thus the number of edges is 2 less than the sum of the numbers of vertices and faces. For example, a cube has 8 vertices and 6 faces, and hence 12 edges.

  6. Polyhedron - Wikipedia

    en.wikipedia.org/wiki/Polyhedron

    In geometry, a polyhedron (pl.: polyhedra or polyhedrons; from Greek πολύ (poly-) 'many' and ἕδρον (-hedron) 'base, seat') is a three-dimensional figure with flat polygonal faces, straight edges and sharp corners or vertices. A convex polyhedron is a polyhedron that bounds a convex set.

  7. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    In 3D computer graphics and solid modeling, a polygon mesh is a collection of vertices, edge s and face s that defines the shape of a polyhedral object's surface. It simplifies rendering, as in a wire-frame model. The faces usually consist of triangles (triangle mesh), quadrilaterals (quads), or other simple convex polygons .

  8. Tetrahedron - Wikipedia

    en.wikipedia.org/wiki/Tetrahedron

    In geometry, a tetrahedron (pl.: tetrahedra or tetrahedrons), also known as a triangular pyramid, is a polyhedron composed of four triangular faces, six straight edges, and four vertices. The tetrahedron is the simplest of all the ordinary convex polyhedra .

  9. Face (geometry) - Wikipedia

    en.wikipedia.org/wiki/Face_(geometry)

    where V is the number of vertices, E is the number of edges, and F is the number of faces. This equation is known as Euler's polyhedron formula. Thus the number of faces is 2 more than the excess of the number of edges over the number of vertices. For example, a cube has 12 edges and 8 vertices, and hence 6 faces.

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