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  2. Category:Video games set in Washington (state) - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_set...

    Video games set in Seattle (43 P) Pages in category "Video games set in Washington (state)" The following 35 pages are in this category, out of 35 total.

  3. PAX (event) - Wikipedia

    en.wikipedia.org/wiki/PAX_(event)

    From 2011 until 2020, Penny Arcade held PAX Dev, an annual event meant to allow the game developer community to "speak freely and focus entirely on their trade". [9] Unlike other game-developer events like GDC , PAX Dev did not allow press. 750 people attended in 2011.

  4. GameWorks - Wikipedia

    en.wikipedia.org/wiki/GameWorks

    Interior of GameWorks in Seattle, November 2022. GameWorks began as a joint venture between the video game developer Sega and the film studios Universal Studios and DreamWorks, with filmmaker Steven Spielberg providing creative input. [1] [2] [3] Skip Paul was GameWorks' first chairman and CEO, and Jon Snoddy headed the design team. [4]

  5. Category:Video games set in Seattle - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_set...

    Pages in category "Video games set in Seattle" The following 43 pages are in this category, out of 43 total. This list may not reflect recent changes. A. Actua Pool;

  6. Jillian's - Wikipedia

    en.wikipedia.org/wiki/Jillian's

    By the early 1990s, it had become a competitor of Dave & Buster's, expanding its locations to include restaurants, video game arcades, bowling alleys, nightclubs, and conference rooms. In 1990, they were purchased by Miami-based Metalbanc Corporation via Carom Capital Corporation, only to be renamed to Jillian's Entertainment Corporation a year ...

  7. Video game arcades prove the next big thing isn't ... - AOL

    www.aol.com/video-game-arcades-prove-next...

    Atari, Sega, Nintendo, and Sony started building home game consoles that rivaled and soon surpassed the quality of the old-school cabinet arcade games. No more quarters needed and no need to ask ...

  8. History of arcade video games - Wikipedia

    en.wikipedia.org/wiki/History_of_arcade_video_games

    By 1993, arcade games in the United States were generating an annual revenue of $7,000,000,000 (equivalent to $14,800,000,000 in 2023), larger than both the home video game market ($6 billion) as well as the film box office market ($5 billion). [53] Worldwide arcade video game revenue also maintained its lead over consoles. [1]

  9. Mario Segale - Wikipedia

    en.wikipedia.org/wiki/Mario_Segale

    The video game company Nintendo began renting one of Segale's Tukwila warehouses in 1981 for use as their American headquarters. According to a widely circulated story first published in David Sheff 's 1993 book Game Over , during development of the arcade game Donkey Kong , Segale visited the warehouse to collect overdue rent from Nintendo of ...

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