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In game theory, "guess 2 / 3 of the average" is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player(s) who select a number closest to 2 / 3 of the average of numbers chosen by all players. [1]
† – The biggest number-one listed by each artist reflects its overall performance on the Hot 100, as calculated by Billboard, and may not necessarily be the single which spent the most weeks at No. 1 for the artist, such as Madonna's "Like a Virgin" (six weeks at No. 1, compared to seven for "Take a Bow"), among other examples on the list.
[1] After the test was published, the numbering on the Zocchihedron was redesigned with higher and lower numbers placed more evenly across all parts of the die. While numbers spaced closely together near the "poles" still come up less often, the numbers that are placed in these areas are more evenly distributed between 1 and 100, instead of ...
Even-Odd as an early form of roulette. This game was known by the Greeks (as artiazein) and Romans (as ludere par impar).In the 1858 Krünitzlexikon it says: [3] "The game Odds and Evens was very common amongst the Romans and was played either with tali, tesseris, or money and known as "Alea maior", or with nuts, beans and almonds and known as "Alea minor"."
a prime number has only 1 and itself as divisors; that is, d(n) = 2; a composite number has more than just 1 and itself as divisors; that is, d(n) > 2; a highly composite number has a number of positive divisors that is greater than any lesser number; that is, d(n) > d(m) for every positive integer m < n.
a single roll bet for 2 or 12 hi-lo-yo a single roll bet for 2, 11, or 12 high A bet on or roll of 12, also see boxcars hop A single roll bet for a specific combination of dice to come out. Pays 15:1 for easy ways and 30:1 for hard ways horn A divided bet on the 2, 3, 11, 12 horn high A horn bet with addition units going to a specific number.
Dice are an example of a hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance.
2 to go – Standard game, the numbers 1 to 9 start up. On the first roll, the number 2 must be one of the ones dropped. Any player who rolls a 4 on their first roll loses immediately. 3 to go – The same as "2 to go" but the number 3 must be dropped instead. 3 down extreme – Numbers 1–3 are pre-dropped, leaving numbers 4–9 up.