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Basic strategy for playing out blackjack switch hands, after the switching decision has been made, is tabulated below, for a game in which the dealer hits soft 17 and peeks for blackjack. Compared to traditional blackjack, in Blackjack Switch there are fewer occasions where doubling or splitting is rewarding, and more occasions where it is ...
Card counting is a blackjack strategy used to determine whether the player or the dealer has an advantage on the next hand. Card counters try to overcome the casino house edge by keeping a running count of high and low valued cards dealt. They generally bet more when they have an advantage and less when the dealer has an advantage.
Blackjack players using basic strategy lose on average less than 1% of their action over the long run, giving blackjack one of the lowest edges in the casino. The house edge for games where blackjack pays 6 to 5 instead of 3 to 2 increases by about 1.4%. Player deviations from basic strategy also increase the house edge. Dealer hits soft 17
Four Horsemen of the Apocalypse is the name given by gambling authors [1] [2] to the four U.S. Army engineers who first discovered in the 1950s the best playing strategy in the casino game of Blackjack that can be formulated on the basis of the player's and the dealer's cards. The so-called Basic Strategy, which was subsequently refined through ...
Strategy tables for hole carding differ from normal blackjack tables as they include a column for each possible total dealer hand instead of simply the visible card. Below is a sample hole card hit/stand table for six decks, stand on soft-17. The columns are based on the dealer hand and the rows based on the player hand. Green denotes a hit.
The dealer gets a hole card. Like traditional blackjack, the dealer hits on 16 and stands on 17. In some venues, the dealer hits on a soft 17 (abbreviated as H17), though most venues have the dealer stand on soft 17 (S17). Hitting soft 17 (H17) negatively impacts the player; that rule increases the house edge by 0.40%.
Any Craps (2, 3, or 12) The C&E / E&C bets stand for Craps and Eleven (2, 3, 11, or 12). This bet can only be placed on the numbers 4, 6, 8, and 10. In order for this bet to win, the chosen number must be rolled the "hard way" (as doubles) before a 7 or any other non-double combination ("easy way") totaling that number is rolled.
a single roll bet for 2 or 12 hi-lo-yo a single roll bet for 2, 11, or 12 high A bet on or roll of 12, also see boxcars hop A single roll bet for a specific combination of dice to come out. Pays 15:1 for easy ways and 30:1 for hard ways horn A divided bet on the 2, 3, 11, 12 horn high A horn bet with addition units going to a specific number.