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  2. Scenery generator - Wikipedia

    en.wikipedia.org/wiki/Scenery_generator

    The terrain generated the computer does a generation of multifractals then integrates them until finally rendering them onto the screen. These techniques are typically done “on-the-fly” which typically for a 128 × 128 resolution terrain would mean 1.5 seconds on a CPU from the early 1990s. [2]

  3. Wikipedia : Coloring cartographic maps

    en.wikipedia.org/wiki/Wikipedia:Coloring...

    It indicates how to give color to geographic areas (common geopolitical delimitations: nations, regions, etc.). With the following steps: Choose the colors to paint the areas. Choose for one of two possibilities: Paint the areas of a blank map. Indicate that areas are still painted (only for maps of the world).

  4. Diamond-square algorithm - Wikipedia

    en.wikipedia.org/wiki/Diamond-square_algorithm

    The square step: For each diamond in the array, set the midpoint of that diamond to be the average of the four corner points plus a random value. Each random value is multiplied by a scale constant, which decreases with each iteration by a factor of 2 −h, where h is a value between 0.0 and 1.0 (lower values produce rougher terrain). [2]

  5. Perlin noise - Wikipedia

    en.wikipedia.org/wiki/Perlin_noise

    Two-dimensional slice through 3D Perlin noise at z = 0. Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures.

  6. Wikipedia : Graphics Lab/Resources/Creating shaded relief ...

    en.wikipedia.org/wiki/Wikipedia:Graphics_Lab/...

    Open GRASS and enter into the project that follows a UTM projection. Launch the module r.shaded.relief (Raster-> Terrain analysis-> Shaded relief). Enter the information 2. In the module window, click on the button of the Input elevation map: field and select the DEM map which has previously been imported into GRASS. By default, GRASS uses an ...

  7. Dark slope streak - Wikipedia

    en.wikipedia.org/wiki/Dark_slope_streak

    They form in relatively steep terrain, such as along escarpments and crater walls. [ 3 ] [ 4 ] Although first recognized in Viking Orbiter images from the late 1970s, [ 5 ] [ 6 ] dark slope streaks were not studied in detail until higher-resolution images from the Mars Global Surveyor (MGS) and Mars Reconnaissance Orbiter (MRO) spacecraft ...

  8. List of extraterrestrial dune fields - Wikipedia

    en.wikipedia.org/wiki/List_of_extraterrestrial...

    There are three officially named dune fields on Venus. They are named after desert goddesses, as per the IAU's rules. They are listed below. Al-Uzza Undae 67.7N, 90.5E – named after Uzza, an Arabian desert goddess

  9. Areography - Wikipedia

    en.wikipedia.org/wiki/Areography

    One distinctive feature is the fretted terrain. [17] It contains mesas, knobs, and flat-floored valleys having walls about a mile high. Around many of the mesas and knobs are lobate debris aprons that have been shown to be rock-covered glaciers. [18] Other interesting features are the large river valleys and outflow channels that cut through ...