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  2. Inverse function - Wikipedia

    en.wikipedia.org/wiki/Inverse_function

    In mathematics, the inverse function of a function f (also called the inverse of f) is a function that undoes the operation of f. The inverse of f exists if and only if f is bijective , and if it exists, is denoted by f − 1 . {\displaystyle f^{-1}.}

  3. Reverse Monte Carlo - Wikipedia

    en.wikipedia.org/wiki/Reverse_Monte_Carlo

    Hybrid Reverse Monte Carlo (HRMC) [19] [20] is a code capable of fitting both the pair correlation function and structure factor along with bond angle and coordination distributions. Unique to this code is the implementation of a number of empirical interatomic potentials for carbon (EDIP), silicon (EDIP [ 21 ] and Stillinger-Weber [ 22 ] ) and ...

  4. Internal model (motor control) - Wikipedia

    en.wikipedia.org/wiki/Internal_model_(motor_control)

    Inverse model of a reaching task. The arm's desired trajectory, Xref(t), is input into the model, which generates the necessary motor commands, ũ(t), to control the arm. Inverse models use the desired and actual position of the body as inputs to estimate the necessary motor commands which would transform the current position into the desired one.

  5. Reversible cellular automaton - Wikipedia

    en.wikipedia.org/wiki/Reversible_cellular_automaton

    A cellular automaton is defined by its cells (often a one- or two-dimensional array), a finite set of values or states that can go into each cell, a neighborhood associating each cell with a finite set of nearby cells, and an update rule according to which the values of all cells are updated, simultaneously, as a function of the values of their neighboring cells.

  6. Abstract machine - Wikipedia

    en.wikipedia.org/wiki/Abstract_machine

    A run of a Turing machine. Turing machines, for example, are some of the most fundamental abstract machines in computer science. [2] These machines conduct operations on a tape (a string of symbols) of any length. Their instructions provide for both modifying the symbols and changing the symbol that the machine’s pointer is currently at.

  7. Involution (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Involution_(mathematics)

    An involution is a function f : X → X that, when applied twice, brings one back to the starting point. In mathematics, an involution, involutory function, or self-inverse function [1] is a function f that is its own inverse, f(f(x)) = x. for all x in the domain of f. [2] Equivalently, applying f twice produces the original value.

  8. Ackermann function - Wikipedia

    en.wikipedia.org/wiki/Ackermann_function

    Since the function f(n) = A(n, n) considered above grows very rapidly, its inverse function, f −1, grows very slowly. This inverse Ackermann function f −1 is usually denoted by α. In fact, α(n) is less than 5 for any practical input size n, since A(4, 4) is on the order of .

  9. Implicit function - Wikipedia

    en.wikipedia.org/wiki/Implicit_function

    A common type of implicit function is an inverse function. Not all functions have a unique inverse function. If g is a function of x that has a unique inverse, then the inverse function of g, called g −1, is the unique function giving a solution of the equation = for x in terms of y. This solution can then be written as