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  2. The Best Gaming Monitors to Help You Crush the Competition - AOL

    www.aol.com/lifestyle/best-gaming-monitors-help...

    To find the best balance between performance and price, simply pair the small, medium, and large versions of both lists: If you’re gaming at 1080p, a 24-inch monitor will give you enough pixels ...

  3. The Best 240Hz Gaming Monitors for Serious Gamers - AOL

    www.aol.com/news/best-240hz-gaming-monitors...

    A 240Hz monitor is a must for gamers with high-end graphics cards. Skip to main content. Sign in. Mail. 24/7 Help. For premium support please call: 800-290-4726 more ways to reach us. Mail ...

  4. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [23] [24] 60 fps typically, some can do 120 fps; internally, display refreshed at e.g. 480 or 600 fps [25] 60 fps typically. Up to 480 fps. [26] Flicker: Perceptible on lower refresh rates (60 fps and below) [27]

  5. List of smartphones with a high refresh rate display - Wikipedia

    en.wikipedia.org/wiki/List_of_smartphones_with_a...

    The following is a list of smartphones with a high refresh rate display.The refresh rate is the number of times in a second that a display hardware updates its buffer. It is not to be confused with the touch response rate, which is the frequency that the touchscreen senses input, or the frame rate, which describes how many images are stored or generated every second by the device driving the ...

  6. Refresh rate - Wikipedia

    en.wikipedia.org/wiki/Refresh_rate

    On smaller CRT monitors (up to about 15 in or 38 cm), few people notice any discomfort between 60–72 Hz. On larger CRT monitors (17 in or 43 cm or larger), most people experience mild discomfort unless the refresh is set to 72 Hz or higher. A rate of 100 Hz is comfortable at almost any size. However, this does not apply to LCD monitors.

  7. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    The monitor keeps displaying the currently received image until a new frame is presented to the video card's frame buffer then transmission of the new image starts immediately. This simple mechanism provides low monitor latency and a smooth, virtually stutter-free viewing experience, with reduced implementation complexity for the timing ...

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