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C Programming at Wikibooks. C (pronounced / ˈsiː / – like the letter c) [ 6 ] is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems code ...
In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem.
Contents. List of unsolved problems in computer science. This is a dynamic list and may never be able to satisfy particular standards for completeness. You can help by adding missing items with reliable sources. This article is a list of notable unsolved problems in computer science. A problem in computer science is considered unsolved when no ...
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
The C Programming Language (sometimes termed K&R, after its authors' initials) is a computer programming book written by Brian Kernighan and Dennis Ritchie, the latter of whom originally designed and implemented the C programming language, as well as co-designed the Unix operating system with which development of the language was closely intertwined.
List of undecidable problems. In computability theory, an undecidable problem is a decision problem for which an effective method (algorithm) to derive the correct answer does not exist. More formally, an undecidable problem is a problem whose language is not a recursive set; see the article Decidable language.
Appearance. Coding best practices or programming best practices are a set of informal, sometimes personal, rules (best practices) that many software developers, in computer programming follow to improve software quality. [ 1 ] Many computer programs require being robust and reliable for long periods of time, [ 2 ] so any rules need to ...
A nested if–then–else flow diagram. In computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs) are programming language constructs that perform different computations or actions or return different values depending on the value of a Boolean expression, called a condition.