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  2. Division by zero - Wikipedia

    en.wikipedia.org/wiki/Division_by_zero

    Division by zero. The reciprocal function y = ⁠ 1 x⁠. As x approaches zero from the right, y tends to positive infinity. As x approaches zero from the left, y tends to negative infinity. In mathematics, division by zero, division where the divisor (denominator) is zero, is a unique and problematic special case.

  3. Multiplicative inverse - Wikipedia

    en.wikipedia.org/wiki/Multiplicative_inverse

    The graph forms a rectangular hyperbola. In mathematics, a multiplicative inverse or reciprocal for a number x, denoted by 1/ x or x−1, is a number which when multiplied by x yields the multiplicative identity, 1. The multiplicative inverse of a fraction a / b is b / a. For the multiplicative inverse of a real number, divide 1 by the number.

  4. Fraction - Wikipedia

    en.wikipedia.org/wiki/Fraction

    A simple fraction (also known as a common fraction or vulgar fraction, where vulgar is Latin for "common") is a rational number written as a / b or ⁠ ⁠, where a and b are both integers. [ 9] As with other fractions, the denominator ( b) cannot be zero. Examples include ⁠ 1 2 ⁠, − ⁠ 8 5 ⁠, ⁠ −8 5 ⁠, and ⁠ 8 −5 ⁠.

  5. Repeating decimal - Wikipedia

    en.wikipedia.org/wiki/Repeating_decimal

    For example, in duodecimal, ⁠ 1 / 2 ⁠ = 0.6, ⁠ 1 / 3 ⁠ = 0.4, ⁠ 1 / 4 ⁠ = 0.3 and ⁠ 1 / 6 ⁠ = 0.2 all terminate; ⁠ 1 / 5 ⁠ = 0. 2497 repeats with period length 4, in contrast with the equivalent decimal expansion of 0.2; ⁠ 1 / 7 ⁠ = 0. 186A35 has period 6 in duodecimal, just as it does in decimal. If b is an integer base ...

  6. f-number - Wikipedia

    en.wikipedia.org/wiki/F-number

    f-number. Diagram of decreasing apertures, that is, increasing f-numbers, in one-stop increments; each aperture has half the light-gathering area of the previous one. An f-number is a measure of the light-gathering ability of an optical system such as a camera lens. It is calculated by dividing the system's focal length by the diameter of the ...

  7. Revolutions per minute - Wikipedia

    en.wikipedia.org/wiki/Revolutions_per_minute

    0.01 6 s −1. Revolutions per minute (abbreviated rpm, RPM, rev/min, r/min, or r⋅min−1) is a unit of rotational speed (or rotational frequency) for rotating machines. One revolution per minute is equivalent to ⁠ 1 60 ⁠ hertz .

  8. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, " guess ⁠ 2 3 of the average " is a game that explores how a player’s strategic reasoning process takes into account the mental process of others in the game. [1] In this game, players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player (s) who select a number closest to ...

  9. Collatz conjecture - Wikipedia

    en.wikipedia.org/wiki/Collatz_conjecture

    For instance, the first counterexample must be odd because f(2n) = n, smaller than 2n; and it must be 3 mod 4 because f 2 (4n + 1) = 3n + 1, smaller than 4n + 1. For each starting value a which is not a counterexample to the Collatz conjecture, there is a k for which such an inequality holds, so checking the Collatz conjecture for one starting ...