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Civilization VI is a turn-based strategy video game in which one or more players compete alongside computer-controlled AI opponents to grow their individual civilization from a small tribe to control the entire planet across several periods of development.
The hex map has been a favourite for game designers since 1961, when Charles S. Roberts of the Avalon Hill game company published the second edition of Gettysburg with a hex map. The hex grid is a distinguishing feature of the games from many wargame publishers, and a few other games (such as The Settlers of Catan ) .
Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.
Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game
The expansion introduces emergencies which are triggered by specific events, such as a civilization using a nuclear weapon, or a civilization starting a holy war by taking over a city of a civilization with a different religion. Each civilization may become involved in the emergency, depending on the condition: in the case of a nuclear weapon ...
CivCity: Rome is a city building strategy game by Firefly Studios and Firaxis Games. It includes elements from two game series, Caesar and Civilization. The player manages various cities of the Roman Empire by strategic placement of buildings. Making sure that each neighborhood has access to all the commodities it needs to upgrade the ...
A world map screenshot from the Amiga version of Civilization. Civilization is a turn-based single-player strategy game. The player takes on the role of the ruler of a civilization, starting with one (or occasionally two) settler units, and attempts to build an empire in competition with two to seven
Beyond Earth is a turn-based strategy game played on a hexagonal grid, iterating the ideas and building upon the engine of its predecessor, Civilization V. [8] Co-lead designer David McDonough described the relationship between the two games by saying "The bones of the experience are very much recognisably Civ.