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  2. Haptic technology - Wikipedia

    en.wikipedia.org/wiki/Haptic_technology

    Haptic technology (also kinaesthetic communication or 3D touch) [1] [2] is technology that can create an experience of touch by applying forces, vibrations, or motions to the user. [3] These technologies can be used to create virtual objects in a computer simulation , to control virtual objects, and to enhance remote control of machines and ...

  3. Touchscreen - Wikipedia

    en.wikipedia.org/wiki/Touchscreen

    The resulting resistive technology touch screen was first shown on the World's Fair at Knoxville in 1982. [20] 1982 MULTI-TOUCH CAMERA - Multi-touch technology began in 1982, when the University of Toronto's Input Research Group developed the first human-input multi-touch system, using a frosted-glass panel with a camera placed behind the glass.

  4. Multi-touch - Wikipedia

    en.wikipedia.org/wiki/Multi-touch

    In computing, multi-touch is technology which enables a touchpad or touchscreen to recognize more than one [7] [8] or more than two [9] points of contact with the surface. Apple popularized the term "multi-touch" in 2007 with which it implemented additional functionality, such as pinch to zoom or to activate certain subroutines attached to predefined gestures.

  5. 3D user interaction - Wikipedia

    en.wikipedia.org/wiki/3D_user_interaction

    The human haptic system has 2 fundamental kinds of cues, tactile and kinesthetic. Tactile cues are a type of human touch cues that have a wide variety of skin receptors located below the surface of the skin that provide information about the texture, temperature, pressure and damage.

  6. Tactile technology - Wikipedia

    en.wikipedia.org/wiki/Tactile_technology

    The word "tactile" means "related to the sense of touch" [1] or "that can be perceived by the touch; tangible". [2] Touch is incredibly important to human communication and learning, but increasingly, most of the content people interact with is purely visual. Tactile technology presents a way to use advances in technology and combined with touch.

  7. Virtual touch screen - Wikipedia

    en.wikipedia.org/wiki/Virtual_Touch_Screen

    Virtual touch screen technology can also be applied to turn non-touch displays into interactive, touch-capable surfaces using a Kinect sensor in combination with a projector. [14] This type of application allows virtual touch technology to enhance personal display usage as well as better communication and presentation of data to be used in ...

  8. Natural user interface - Wikipedia

    en.wikipedia.org/wiki/Natural_user_interface

    "3D Immersive Touch" is defined as the direct manipulation of 3D virtual environment objects using single or multi-touch surface hardware in multi-user 3D virtual environments. Coined first in 2007 to describe and define the 3D natural user interface learning principles associated with Edusim.

  9. Hands-on computing - Wikipedia

    en.wikipedia.org/wiki/Hands-on_computing

    Hands-on computing is a branch of human-computer interaction research which focuses on computer interfaces that respond to human touch or expression, allowing the machine and the user to interact physically. Hands-on computing can make complicated computer tasks more natural to users by attempting to respond to motions and interactions that are ...