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The teams cited Downwell as one of the game's earliest inspirations, and drew further influence from Spelunky and Dig Dug. [11] Shovel Knight Dig was announced without a release date on August 28, 2019, [12] and was delayed in November 2021 for a 2022 release. [13]
Pre-release screenshot depicting Shovel Knight digging through dirt blocks. Shovel Knight is a 2D side-scrolling platform game with an 8-bit graphical style. [12] [13] In the base campaign retroactively titled Shovel of Hope, [12] players control the eponymous adventurer as he goes on a journey to rescue his partner Shield Knight while fighting the Enchantress and her Order of No Quarter.
Shovel Knight Dig: Roguelite, platformer: Apple Arcade, Microsoft Windows, Nintendo Switch, PlayStation 5, Xbox Series X/S: An entry in the Shovel Knight series. Co-developed with Nitrome. [15] TBA Shovel Knight: Shovel of Hope DX: Platformer: Microsoft Windows, macOS, Linux, Nintendo Switch: An enhanced version of Shovel Knight: Shovel of Hope ...
Shovel Knight Showdown was delayed from its planned release date of April 9, 2019 so that the developers could refine it. [11] The game was launched concurrently with the downloadable content (DLC) campaign Shovel Knight: King of Cards on December 10 for Windows, macOS, Linux, PlayStation 4, Wii U, Xbox One, and Nintendo Switch. [12] [13] [14]
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Shovel Knight: Specter of Torment is a 2017 downloadable content (DLC) expansion for the 2014 platform game Shovel Knight, developed and published by Yacht Club Games.The player takes control of Specter Knight, an undead warrior tasked with recruiting a group of knights for the Enchantress, the main villain of Shovel Knight.
Shovel Knight Pocket Dungeon is a roguelike puzzle game co-developed by Vine and Yacht Club Games, and published by Yacht Club Games.A spin-off of the platform game Shovel Knight, the player takes control of the namesake adventurer as he becomes trapped within a magical artifact, the Pocket Dungeon, and is forced to fight his way out while battling other knights who befell the same fate.
The team cited the greater mobility as a way to make the player feel like they were breaking the levels of the original Shovel Knight. [9] The soundtrack for the game was composed by Jake Kaufman, who had done the same for the original Shovel Knight. The soundtrack features a vocal arrangement by Mint Potion, a musical project founded by ...