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In 1994, Encyclopedia Magica Volume One, the first of a four-volume set, was published.The series lists all of the magical items published in two decades of TSR products from "the original Dungeons & Dragons woodgrain and white box set and the first issue of The Strategic Review right up to the last product published in December of 1993". [4]
Mystara is a hollow planet, with a habitable surface on its interior called the Hollow World, inspired by conceptions like that novelized by Jules Verne. [ 10 ] [ 5 ] : 231 This world is lit by an eternal red sun at the center of Mystara, and serves as a "cultural museum", preserving the societies that have become extinct in the outer world ...
Mystra (/ ˈ m ɪ s t r ə / MIS-trə) [1] is a fictional goddess in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.. She is the Mistress of Magic and Mother of Mysteries who guides the Weave of magic that envelops the world.
This design for an amulet comes from the Black Pullet grimoire.. A grimoire (/ ɡ r ɪ m ˈ w ɑːr /) (also known as a book of spells, magic book, or a spellbook) [citation needed] is a textbook of magic, typically including instructions on how to create magical objects like talismans and amulets, how to perform magical spells, charms, and divination, and how to summon or invoke supernatural ...
In Worlds of Wonder, Gerrold describes two examples from Ringworld: scrith, strong enough to be used to build a ring 3×10 8 km in diameter; and a character deliberately bred for luck. Gerrold calls bolognium "technobabble", and cautions against overusing it, or using it carelessly; doing so harms the illusion of reality which good sci-fi needs ...
A magic circle is a circle of space marked out by practitioners of some branches of ritual magic, which they generally believe will contain energy and form a sacred space, or will provide them a form of magical protection, or both. It may be marked physically, drawn in a material like salt, flour, or chalk, or merely visualised.
Magic in Middle-earth is the use of supernatural power in J. R. R. Tolkien's fictional Middle-earth. Tolkien distinguishes ordinary magic from witchcraft, the latter always deceptive, stating that either type could be used for good or evil .
Lore-master: One wise in the lore of Middle-earth and who, though not a true caster of spells, can use some minor or subtle magics. Denethor, Elrond, Celeborn, and many Elves are lore-masters. Magician: One who works magic and casts spells based on learned lore and wisdom but who is not nearly as powerful as a wizard.