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Video game that feature a time-traveling element but not related to manipulation of the time stream should not be sorted into this category, they should be classified within Category:Video games about time travel. Furthermore, real-time games like real-time strategy or many simulation games that allow players to alter the speed of gameplay ...
Space Odyssey is being developed by Space Media Ventures, and is a cooperative development including SMV's Creative Director, Mark Murphy and astrophysicist Neil deGrasse Tyson. According to Murphy, the goal of the game is to provide an experience similar to Minecraft and Civilization to encourage players to explore space.
Arthur C. Clarke incorporates suspended animation in works such as Childhood's End (1953), The Songs of Distant Earth (1986), and the Space Odyssey series (1968–1997) to enable interstellar travel. In Clarke's 3001: The Final Odyssey, the character Frank Poole is cryopreserved in space and revived a thousand years later.
3001 follows the adventures of Frank Poole, the astronaut killed by the HAL 9000 computer in 2001: A Space Odyssey. One millennium later, Poole's freeze-dried body is discovered in the Kuiper belt by a comet-collecting space tug named the Goliath, and revived. Poole is taken home to learn about the Earth in the year 3001.
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Deliver Us the Moon was developed by Dutch video game developers Koen Deetman and Paul Deetman through their company KeokeN Interactive. The Deetman brothers were inspired by their grandfather's passion for astronomy, as well as the science fiction films 2001: A Space Odyssey and Interstellar by Christopher Nolan for their "rare blend of human realism and high-concept sci-fi". [3]
2061: Odyssey Three is a science-fiction novel by the British writer Arthur C. Clarke, published in 1987. It is the third book in Clarke's Space Odyssey series. It returns to one of the lead characters of the previous novels, Heywood Floyd, and his adventures from the 2061 return of Halley's Comet to Jupiter 's moon Europa .
THE COUNTDOWN: Final scenes are incredibly tough to pull off – and they can make or break the viewing experience. Jacob Stolworthy and Louis Chilton pick 23 of the greatest movie denouements in ...