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Academic research on video game music began in the late 1990s, [3] and developed through the mid 2000s. Early research on the topic often involved historical studies of game music, or comparative studies of video game music and film music (see, for instance, Zach Whalen's article "Play Along – An Approach to Videogame Music" which includes both). [4]
Germain Amphitheater (originally Polaris Amphitheater) was a 20,000-seat outdoor entertainment venue located in Columbus, Ohio, near the suburb of Westerville. The venue opened as part of a large development venture off of Interstate Highway I-71. There were 6,700 seats in an open-air pavilion—much of it under cover—and room for another ...
The Ludomusicology Research Group is an inter-university research organisation focusing on the study of music in games, music games and music in video game culture, composed of four researchers: Michiel Kamp, Tim Summers, Melanie Fritsch, and Mark Sweeney. [97]
KEMBA Live!, formerly known as Express Live!, Lifestyle Communities Pavilion and PromoWest Pavilion, is a concert venue in Columbus, Ohio. During the spring-summer-autumn seasons, they host outdoor concerts on a regular basis, and have indoor concerts year-round. The venue seats 2,200 (indoors) and 4,500 in its Backyard Amphitheater (outdoors ...
Download as PDF; Printable version; ... Video game music festivals (3 P) Pages in category "Video game concert tours"
A Composer's Guide to Game Music is a 2014 book written by Winifred Phillips, a video game composer with over 11 years experience creating music for such games as Assassin’s Creed Liberation, God of War and multiple games in the LittleBigPlanet franchise. Through the use of autobiographical anecdotes, scholarly discussion and practical advice ...
The participants of Symphonic Fantasies after the performance of the concert in 2009. The Symphonic Game Music Concerts (shortened to: Game Concerts) are a series of award-winning orchestral video game music concerts first performed in 2003 at the Gewandhaus in Leipzig, Germany, notable for being the longest running and the first of their kind outside Japan.
It was not until Irving Finkel organized a colloquium in 1990 that grew into the International Board Game Studies Association, Gonzalo Frasca popularized the term "ludology" (from the Latin word for game, ludus) in 1999, [4] the publication of the first issues of academic journals like Board Game Studies in 1998 and Game Studies in 2001, and the creation of the Digital Games Research ...