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  2. GeForce 16 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_16_series

    The GeForce 16 series includes the GTX 1650, 1650 Super, 1660, 1660 Super, 1660 Ti, and a lower-end GTX 1630, which was released later. The GTX 1650 features both a GDDR5 and GDDR6 version. Like the GeForce 20 series, the GeForce 16 series was followed by the GeForce 30 series.

  3. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    GeForce 7800 GTX June 22, 2005 (256 MiB) November 14, 2005 (512 MiB) ... Specifications vary depending on OEM, similar to GT230 v2. G92 [57] 500 1250 256 51.20

  4. Turing (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Turing_(microarchitecture)

    Turing is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia.It is named after the prominent mathematician and computer scientist Alan Turing.

  5. GeForce 900 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_900_series

    The GeForce 900 series is a family of graphics processing units developed by Nvidia, succeeding the GeForce 700 series and serving as the high-end introduction to the Maxwell microarchitecture, named after James Clerk Maxwell.

  6. GeForce 10 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_10_series

    GTX 1080 Ti die (GP-102-350-K1-A1) The biggest highlight to this line of notebook GPUs is the implementation of configured specifications close to (for the GTX 1060–1080) and exceeding (for the GTX 1050/1050 Ti) that of their desktop counterparts, as opposed to having "cut-down" specifications in previous generations.

  7. Quadro - Wikipedia

    en.wikipedia.org/wiki/Quadro

    The Quadro line of GPU cards emerged in an effort towards market segmentation by Nvidia. [citation needed] In introducing Quadro, Nvidia was able to charge a premium for essentially the same graphics hardware in professional markets, and direct resources to properly serve the needs of those markets.

  8. Pascal (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Pascal_(microarchitecture)

    Painting of Blaise Pascal, eponym of architecture. Pascal is the codename for a GPU microarchitecture developed by Nvidia, as the successor to the Maxwell architecture. The architecture was first introduced in April 2016 with the release of the Tesla P100 (GP100) on April 5, 2016, and is primarily used in the GeForce 10 series, starting with the GeForce GTX 1080 and GTX 1070 (both using the ...

  9. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia updated the NVENC encoder of the GTX 1650 cards in 2020 to also use the Turing engine. [18] The GTX 1650 Super uses the Turing NVENC engine as it is based on the TU116 rather than the TU117 used in the original GTX 1650.

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