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The Type Allocation Code (TAC) is the initial eight-digit portion of the 15-digit IMEI and 16-digit IMEISV codes used to uniquely identify wireless devices. The Type Allocation Code identifies a particular model (and often revision) of wireless telephone for use on a GSM , UMTS , LTE , 5G NR , iDEN , Iridium or other IMEI-employing wireless ...
SkiFree is a single-player skiing computer game created by Chris Pirih and released with Microsoft Entertainment Pack 3 for Windows 3.0 in October 1991. The player controls a skier on a mountain slope, avoiding obstacles while racing against time or performing stunts for points, depending on the game mode.
The model and origin comprise the initial 8-digit portion of the IMEI/SV, known as the Type Allocation Code (TAC). The remainder of the IMEI is manufacturer-defined, with a Luhn check digit at the end. For the IMEI format prior to 2003, the GSMA guideline was to have this Check Digit always transmitted to the network as zero.
When Ski Lifts Go Wrong is a construction and management simulation video game created by British indie developer Hugecalf Studios and published by Curve Digital. When Ski Lifts Go Wrong was released in early access on 4 October 2017 [ 1 ] and fully released on 23 January 2019.
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SSX Snowboarder was a plug 'n' play game made by RADICA with EA Sports and Play TV which was a full game and controller in one. With AV cables plugged into the TV or VCR unit and 4xAA batteries in the base unit the players were able to play with the snowboard controller to make it like they were actually snowboarding.
Val d'Isère Skiing and Snowboarding has three different modes of play: [5] Freeride, Training and Compete. Each one having their own subset of rules. Freeride is an arcade-style, non-competitive event mode in which the player has to descend from the mountain and reach the finish line of the track.
1080° Snowboarding [a] is a snowboarding video game developed and published by Nintendo for the Nintendo 64 in 1998. In the game, players control one of five snowboarders from a third-person perspective, using a combination of buttons to jump and perform tricks across eight levels.