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  2. Kruskal's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kruskal's_algorithm

    Kruskal's algorithm [1] finds a minimum spanning forest of an undirected edge-weighted graph.If the graph is connected, it finds a minimum spanning tree.It is a greedy algorithm that in each step adds to the forest the lowest-weight edge that will not form a cycle. [2]

  3. Prim's algorithm - Wikipedia

    en.wikipedia.org/wiki/Prim's_algorithm

    These algorithms find the minimum spanning forest in a possibly disconnected graph; in contrast, the most basic form of Prim's algorithm only finds minimum spanning trees in connected graphs. However, running Prim's algorithm separately for each connected component of the graph, it can also be used to find the minimum spanning forest. [9]

  4. Minimum spanning tree - Wikipedia

    en.wikipedia.org/wiki/Minimum_spanning_tree

    A planar graph and its minimum spanning tree. Each edge is labeled with its weight, which here is roughly proportional to its length. A minimum spanning tree (MST) or minimum weight spanning tree is a subset of the edges of a connected, edge-weighted undirected graph that connects all the vertices together, without any cycles and with the minimum possible total edge weight. [1]

  5. Borůvka's algorithm - Wikipedia

    en.wikipedia.org/wiki/Borůvka's_algorithm

    A faster randomized minimum spanning tree algorithm based in part on Borůvka's algorithm due to Karger, Klein, and Tarjan runs in expected O(E) time. [9] The best known (deterministic) minimum spanning tree algorithm by Bernard Chazelle is also based in part on Borůvka's and runs in O(E α(E,V)) time, where α is the inverse Ackermann ...

  6. Edmonds' algorithm - Wikipedia

    en.wikipedia.org/wiki/Edmonds'_algorithm

    In graph theory, Edmonds' algorithm or Chu–Liu/Edmonds' algorithm is an algorithm for finding a spanning arborescence of minimum weight (sometimes called an optimum branching). [1] It is the directed analog of the minimum spanning tree problem.

  7. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    The Aldous-Broder algorithm also produces uniform spanning trees. However, it is one of the least efficient maze algorithms. [2] Pick a random cell as the current cell and mark it as visited. While there are unvisited cells: Pick a random neighbour. If the chosen neighbour has not been visited:

  8. Minimum bottleneck spanning tree - Wikipedia

    en.wikipedia.org/wiki/Minimum_bottleneck...

    In an undirected graph G(V, E) and a function w : E → R, let S be the set of all spanning trees T i. Let B(T i) be the maximum weight edge for any spanning tree T i. We define subset of minimum bottleneck spanning trees S′ such that for every T j ∈ S′ and T k ∈ S we have B(T j) ≤ B(T k) for all i and k. [2]

  9. Reverse-delete algorithm - Wikipedia

    en.wikipedia.org/wiki/Reverse-delete_algorithm

    The set of these minimum spanning trees is called a minimum spanning forest, which contains every vertex in the graph. This algorithm is a greedy algorithm, choosing the best choice given any situation. It is the reverse of Kruskal's algorithm, which is another greedy algorithm to find a minimum spanning tree. Kruskal’s algorithm starts with ...