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Next.js is an open-source web development framework created by the private company Vercel providing React-based web applications with server-side rendering and static rendering. React documentation mentions Next.js among "Recommended Toolchains" advising it to developers when "building a server-rendered website with Node.js". [6]
On April 18, 2017, Facebook announced React Fiber, a new set of internal algorithms for rendering, as opposed to React's old rendering algorithm, Stack. [57] React Fiber was to become the foundation of any future improvements and feature development of the React library.
Remix is an open source full stack web framework. The software is designed for web applications built with front-end JavaScript frameworks like React and Vue.js. [1] Remix supports server-side rendering and client-side routing. [2] Remix has been presented as an alternative to the popular React framework Next.js. [3]
Rendering APIs typically provide just enough functionality to abstract a graphics accelerator, focussing on rendering primitives, state management, command lists/command buffers; and as such differ from fully fledged 3D graphics libraries, 3D engines (which handle scene graphs, lights, animation, materials etc.), and GUI frameworks; Some provide fallback software rasterisers, which were ...
In computer programming, create, read, update, and delete (CRUD) are the four basic operations (actions) of persistent storage. [1] CRUD is also sometimes used to describe user interface conventions that facilitate viewing, searching, and changing information using computer-based forms and reports .
Alternatively, applications may render the first page load on the server and subsequent page updates on the client. This is traditionally difficult, because the rendering code might need to be written in a different language or framework on the server and in the client.
In web development, hydration or rehydration is a technique in which client-side JavaScript converts a web page that is static from the perspective of the web browser, delivered either through static rendering or server-side rendering, into a dynamic web page by attaching event handlers to the HTML elements in the DOM. [1]
OpenFL supports rendering in OpenGL, Cairo, Canvas, SVG and even HTML5 DOM. In the browser, WebGL is the default renderer but if unavailable then canvas (CPU rendering) is used. [ 21 ] Certain features ( shape.graphics or bitmapData.draw ) will use CPU rendering, but the display list remains GPU accelerated as far as possible.