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Learn about the origins, development, and features of esports, a form of competition using video games. Explore the most popular games, tournaments, and leagues, as well as the challenges and controversies of esports.
The International Esports Federation (IESF) is a global organization based in South Korea that aims to have esports recognized as a legitimate sport. It has 144 member states and hosts annual world championships in various esports titles.
Twitch is an American video live-streaming service that focuses on video game live streaming, esports, music, and more. It is owned by Amazon and has over 15 million active users and 3 million broadcasters monthly as of 2020.
Dan (段) is a ranking system used in Japanese, Korean, and other martial arts to indicate the level of skill or expertise. It was originally developed for Go by Hon'inbō Dōsaku in the Edo period and later adopted by Kanō Jigorō for judo in 1883.
KeSPA is a South Korean body that manages esports in the country and hosts the KeSPA Cup. It is a member of the Korean Olympic Committee and the International e-Sports Federation, and regulates broadcasting, events, and welfare of professional players.
A fan or fanatic is a person who shows strong interest or admiration for something or somebody, such as a celebrity, a sport, a genre, etc. The term comes from the word fanatic, meaning "insanely but divinely inspired", and has various meanings and uses in different contexts.
Learn about the history, culture and popularity of various sports in Japan, from traditional sumo and martial arts to Western imports like baseball and football. Find out the latest statistics, events and trends of professional and amateur sports in Japan.
Esports at the 2023 SEA Games took place from 6 to 15 May in Cambodia.. Nine medals were contested in esports [1] which consisted of five games and nine events. [2] ...