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  2. Shadow mapping - Wikipedia

    en.wikipedia.org/wiki/Shadow_mapping

    Shadow mapping or shadowing projection is a process by which shadows are added to 3D computer graphics. This concept was introduced by Lance Williams in 1978, in a paper entitled "Casting curved shadows on curved surfaces." [1] Since then, it has been used both in pre-rendered and realtime scenes in many console and PC games.

  3. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    A position (usually in 3D space) along with other information such as color, normal vector and texture coordinates. A connection between two vertices. A closed set of edges, in which a triangle face has three edges, and a quad face has four edges. A polygon is a coplanar set of faces.

  4. Surface finish - Wikipedia

    en.wikipedia.org/wiki/Surface_finish

    Surface finish. Surface finish, also known as surface texture or surface topography, is the nature of a surface as defined by the three characteristics of lay, surface roughness, and waviness. [1] It comprises the small, local deviations of a surface from the perfectly flat ideal (a true plane). Surface texture is one of the important factors ...

  5. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    A wire-frame model, also wireframe model, is a visual representation of a three-dimensional (3D) physical object used in 3D computer graphics. It is created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.

  6. Bézier surface - Wikipedia

    en.wikipedia.org/wiki/Bézier_surface

    Bézier surface. Bézier surfaces are a species of mathematical spline used in computer graphics, computer-aided design, and finite element modeling. As with Bézier curves, a Bézier surface is defined by a set of control points. Similar to interpolation in many respects, a key difference is that the surface does not, in general, pass through ...

  7. Zebra analysis - Wikipedia

    en.wikipedia.org/wiki/Zebra_analysis

    Zebra striped surface. Zebra analysis, or zebra striping, is a diagnostic shading technique used in computer graphics to visualize curvature on smooth surfaces. [1] It is primarily used for computer-aided design (CAD), where it helps checking that surfaces meet smoothly. It is a simulation of the visual effect of placing an object in a tunnel ...

  8. Level of detail (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Level_of_detail_(computer...

    In computer graphics, level of detail (LOD) refers to the complexity of a 3D model representation. [1][2][3] LOD can be decreased as the model moves away from the viewer or according to other metrics such as object importance, viewpoint-relative speed or position. LOD techniques increase the efficiency of rendering by decreasing the workload on ...

  9. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    The 3D model can be physically created using 3D printing devices that form 2D layers of the model with three-dimensional material, one layer at a time. Without a 3D model, a 3D print is not possible. 3D modeling software is a class of 3D computer graphics software used to produce 3D models. Individual programs of this class are called modeling ...

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