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  2. Non-fiction - Wikipedia

    en.wikipedia.org/wiki/Non-fiction

    e. Non-fiction (or nonfiction) is any document or media content that attempts, in good faith, to convey information only about the real world, rather than being grounded in imagination. [1] Non-fiction typically aims to present topics objectively based on historical, scientific, and empirical information. However, some non-fiction ranges into ...

  3. Alternate reality game - Wikipedia

    en.wikipedia.org/wiki/Alternate_reality_game

    e. An alternate reality game (ARG) is an interactive networked narrative that uses the real world as a platform and employs transmedia storytelling to deliver a story that may be altered by players' ideas or actions. The form is defined by intense player involvement with a story that takes place in real time and evolves according to players ...

  4. List of alternate reality games - Wikipedia

    en.wikipedia.org/wiki/List_of_alternate_reality...

    The story of a man named Clancy, escaping from an oppressive organization called DEMA. It included a cryptic series of websites (all hosted by dmaorg.info) with images, letters from the main character, and codes to decipher. It was discussed and solved in both a Reddit megathread [7] and a Discord server.

  5. Non-fiction novel - Wikipedia

    en.wikipedia.org/wiki/Non-fiction_novel

    Non-fiction novel. The non-fiction novel is a literary genre that, broadly speaking, depicts non-fictional elements, such as real historical figures and actual events, woven together with fictitious conversations and uses the storytelling techniques of fiction. [citation needed] The non-fiction novel is an otherwise loosely defined and flexible ...

  6. Creative nonfiction - Wikipedia

    en.wikipedia.org/wiki/Creative_nonfiction

    Literature portal. v. t. e. Creative nonfiction (also known as literary nonfiction, narrative nonfiction, literary journalism or verfabula[1]) is a genre of writing that uses literary styles and techniques to create factually accurate narratives. Creative nonfiction contrasts with other non-fiction, such as academic or technical writing or ...

  7. History of alternate reality games - Wikipedia

    en.wikipedia.org/wiki/History_of_alternate...

    History of alternate reality games. Alternate reality games are a modern genre of gaming often consisting of an interactive, networked narrative that uses the real world as a platform and employs transmedia storytelling to deliver a story that may be altered by players' ideas or actions. Most of these games are either independently run or used ...

  8. We Tell Ourselves Stories in Order to Live - Wikipedia

    en.wikipedia.org/wiki/We_Tell_Ourselves_Stories...

    64594439. We Tell Ourselves Stories in Order to Live: Collected Nonfiction is a 2006 collection of nonfiction by Joan Didion. It was released in the Everyman's Library, a series of reprinted classic literature, as one of the titles chosen to mark the series' 100th anniversary. [1] The title is taken from the opening line of Didion's essay "The ...

  9. Modern Library 100 Best Nonfiction - Wikipedia

    en.wikipedia.org/wiki/Modern_Library_100_Best...

    The Modern Library 100 Best Nonfiction was created in 1998 by the Modern Library. The list is what it considers to be the 100 best non-fiction books published since 1900. The list includes memoirs, textbooks, polemics, and collections of essays. A separate list of the 100 best novels of the 20th century was created the same year.