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Tempest is a 1981 arcade video game by Atari, Inc., designed and programmed by Dave Theurer. It takes place on a three-dimensional surface divided into lanes, sometimes as a closed tube, and viewed from one end.
To change the sensitivity of the game for arrow keys, hit the TAB key, select "ANALOG CONTROLS" and change sensitivity. ... arcade_tempest Scanner Internet Archive ...
Play Tempest (rev 3, Revised Hardware) (Arcade) for free in your browser.
The Arcade Game that Crashes Itself for Anti-Piracy Reasons. Zeus presents Tempest on the Arcade, a true classic from the golden age of Arcade gaming which should not be forgotten along with...
Tempest 2000 modifies the gameplay of the original Tempest by adding bonus levels, collectible power-ups, more sophisticated enemy types, and wildly varying web (level) designs. The game contains a total of 100 webs, with new frame colors and variations every 16 levels.
Summary. Atari's much-ported and -adapted vector-based arcade shooter has players navigate a playfield in a circular fashion to destroy incoming enemies. Developers. Atari Inc. (1972-1984), Atari...
As Atari’s first full colour vector game, Tempest not only broke new technical ground, reinforcing Atari’s position at the top of the arcade development scene, but also threw something completely new at the playing public. This week, I wanted to take a more detailed look at how the game was made.