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Four of the perfect-scoring games on PlayStation 3 were also released on the Xbox 360, which is tied with the Wii for the second-highest number of perfect scores at five total. Video game franchises with multiple perfect scoring games include The Legend of Zelda with five, Metal Gear with three, and both Dragon Quest and Final Fantasy with two.
The game has a Metacritic score of 19 out of 100, based on 14 reviews of the Xbox 360 version. [254] It is the third lowest scoring game on the Xbox 360, and the lowest scoring retail Xbox 360 game. [255] It received a 13 out of 100 score from Metacritic for the PS3 version, making it the lowest-scoring PS3 game.
The Xbox gamers were 65% 18- to 29-year-olds and 93% male, while the electorate as a whole was 19% 18- to 29-year-olds and 47% male. Even though the original data was highly biased, after multilevel regression with poststratification the authors were able to get estimates that agreed with those coming from polls using large amounts of random ...
The article also revealed that representatives of the three largest Xbox 360 resellers in the world (EB Games, GameStop, and Best Buy) claimed that the failure rate of the Xbox 360 was between 30% and 33%, and that Micromart, the largest repair shop in the United Kingdom, stopped repairing Xbox 360s because it was unable to fully repair the ...
Questions asked on the HuffPost/YouGov poll are administered as part of a daily omnibus process on YouGov’s internet panel. These surveys are conducted in English only. In most cases, the panelists are directed to various other surveys after answering the questions presented here.
A poll message is a control-acknowledgment message.. In a multidrop line arrangement (a central computer and different terminals in which the terminals share a single communication line to and from the computer), the system uses a master/slave polling arrangement whereby the central computer sends message (called polling message) to a specific terminal on the outgoing line.
The Wii's low overall attach rate could be explained by reference to its rapidly increasing installed base, as financial analysts have pointed to the Xbox 360's high attach rates as indicative of an unhealthy lack of installed base growth, and warned that what actually benefits third-party developers is "quicker adoption of hardware and a ...
Xbox Series X was designed to nominally render games in 2160p (4K resolution) at 60 frames per second (FPS). The lower-end, digital-only Xbox Series S, which has reduced specifications and does not include an optical drive, was designed to nominally render games in 1440p at 60 FPS, with support for 4K upscaling and ray tracing. [5]