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Might and Magic Book One: Secret of the Inner Sanctum (also known as simply Might and Magic) is an early role-playing video game, first in the popular and influential Might and Magic franchise. It was released in 1986 as New World Computing's debut, ported to numerous platforms and re-released continuously through the early 1990s.
It is the tenth installment of the Might and Magic series. Instead of being a sequel to Might and Magic IX, the game follows the events of Might & Magic Heroes VI and is set in the world of Ashan. [3] It was released on January 23, 2014 as a downloadable title for Microsoft Windows. [1] An OS X version was released on April 16, 2014. [4]
Might and Magic IV: Clouds of Xeen; Might and Magic V: Darkside of Xeen; Might and Magic Book One: The Secret of the Inner Sanctum; Might and Magic II: Gates to Another World; Might and Magic III: Isles of Terra; Might and Magic IX; Might and Magic VI: The Mandate of Heaven; Might and Magic VII: For Blood and Honor; Might and Magic VIII: Day of ...
Might and Magic V: Darkside of Xeen (1993; MS-DOS, Mac) Might and Magic: World of Xeen (1994; MS-DOS, Mac) Might and Magic VI: The Mandate of Heaven (1998; Windows) Might and Magic VII: For Blood and Honor (1999; Windows) Might and Magic VIII: Day of the Destroyer (2000; Windows, PlayStation 2 (Japan-only)) Might and Magic IX: Writ of Fate ...
Might and Magic Book One: The Secret of the Inner Sanctum (1986) Might and Magic II: Gates to Another World (1988) Might and Magic III: Isles of Terra (1991) Might and Magic IV: Clouds of Xeen [Note 1] (1992) Might and Magic V: Darkside of Xeen [Note 1] (1993) Might and Magic VI: The Mandate of Heaven (1998) Might and Magic VII: For Blood and ...
The first Might and Magic game, Might and Magic Book One: The Secret of the Inner Sanctum, was programmed by Jon Van Caneghem for over a three-year period ending in 1986. [citation needed] Released for the Apple II on June 1, 1986, [8] with ports for the Commodore 64, classic Mac OS, and MS-DOS following a year later, [2] the game was successful enough to warrant a sequel, Might and Magic II ...
Jon Van Caneghem (born 1962/1963) [2] is an American video game director, designer and producer.He is best known for launching development studio New World Computing in 1983, making his design debut in 1986 with Might and Magic Book One: The Secret of the Inner Sanctum.
The series was intended to introduce a new audience, such as casual gamers, to the Heroes of Might and Magic series. As part of that strategy, each installment of Chronicles was released as a low-cost episode containing a relatively short single-player campaign, and the difficulty level of each game was kept low.
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