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  2. Aircraft flight dynamics - Wikipedia

    en.wikipedia.org/wiki/Aircraft_flight_dynamics

    The three critical flight dynamics parameters are the angles of rotation in three dimensions about the vehicle's center of gravity (cg), known as pitch, roll and yaw. These are collectively known as aircraft attitude , often principally relative to the atmospheric frame in normal flight, but also relative to terrain during takeoff or landing ...

  3. Flight dynamics - Wikipedia

    en.wikipedia.org/wiki/Flight_dynamics

    Yaw is known as "heading". A fixed-wing aircraft increases or decreases the lift generated by the wings when it pitches nose up or down by increasing or decreasing the angle of attack (AOA). The roll angle is also known as bank angle on a fixed-wing aircraft, which usually "banks" to change the horizontal direction of flight.

  4. Aircraft principal axes - Wikipedia

    en.wikipedia.org/wiki/Aircraft_principal_axes

    The position of all three axes, with the right-hand rule for describing the angle of its rotations. An aircraft in flight is free to rotate in three dimensions: yaw, nose left or right about an axis running up and down; pitch, nose up or down about an axis running from wing to wing; and roll, rotation about an axis running from nose to tail.

  5. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    A yaw will obtain the bearing, a pitch will yield the elevation, and; a roll gives the bank angle. Therefore, in aerospace they are sometimes called yaw, pitch, and roll. Notice that this will not work if the rotations are applied in any other order or if the airplane axes start in any position non-equivalent to the reference frame.

  6. Davenport chained rotations - Wikipedia

    en.wikipedia.org/wiki/Davenport_chained_rotations

    the plane yaw axis is on axis z of the reference frame; The rotations are applied in order yaw, pitch and roll. In these conditions, the Heading (angle on the horizontal plane) will be equal to the yaw applied, and the Elevation will be equal to the pitch. Matrix expressions for the three Tait–Bryan rotations in 3 dimensions are:

  7. Six degrees of freedom - Wikipedia

    en.wikipedia.org/wiki/Six_degrees_of_freedom

    First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (jump/crouch/lie), yaw (turn left/right), and pitch (look up/down). If the game allows leaning control, then some consider it a sixth DOF; however, this may not be completely accurate, as a lean is a limited partial rotation.

  8. Axes conventions - Wikipedia

    en.wikipedia.org/wiki/Axes_conventions

    In case of land vehicles like cars, tanks etc., which use the ENU-system (East-North-Up) as external reference (World frame), the vehicle's (body's) positive y- or pitch axis always points to its left, and the positive z- or yaw axis always points up. World frame's origin is fixed at the center of gravity of the vehicle.

  9. Yaw (rotation) - Wikipedia

    en.wikipedia.org/wiki/Yaw_(rotation)

    A yaw rotation is a movement around the yaw axis of a rigid body that changes the direction it is pointing, to the left or right of its direction of motion. The yaw rate or yaw velocity of a car, aircraft, projectile or other rigid body is the angular velocity of this rotation, or rate of change of the heading angle when the aircraft is horizontal.