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  2. Logic puzzle - Wikipedia

    en.wikipedia.org/wiki/Logic_puzzle

    Another form of logic puzzle, popular among puzzle enthusiasts and available in magazines dedicated to the subject, is a format in which the set-up to a scenario is given, as well as the object (for example, determine who brought what dog to a dog show, and what breed each dog was), certain clues are given ("neither Misty nor Rex is the German Shepherd"), and then the reader fills out a matrix ...

  3. Stanhope Demonstrator - Wikipedia

    en.wikipedia.org/wiki/Stanhope_Demonstrator

    The Stanhope Demonstrator was the first machine to solve problems in logic. [1] It was designed by Charles Stanhope, 3rd Earl Stanhope to demonstrate consequences in logic symbolically. The first model was constructed in 1775. It consisted of two slides coloured red and gray mounted in a square brass frame.

  4. Logical matrix - Wikipedia

    en.wikipedia.org/wiki/Logical_matrix

    A permutation matrix is a (0, 1)-matrix, all of whose columns and rows each have exactly one nonzero element.. A Costas array is a special case of a permutation matrix.; An incidence matrix in combinatorics and finite geometry has ones to indicate incidence between points (or vertices) and lines of a geometry, blocks of a block design, or edges of a graph.

  5. Can you solve this math problem meant for 14-year-olds?

    www.aol.com/news/2015-04-14-can-you-solve-this...

    This Test Question Meant for 14-Year-Olds Is Stumping Adults HARTFORD, Conn. (FOXCT) - Standardized testing in the United States has been quite a controversial topic in recent years.

  6. Sideways Arithmetic from Wayside School - Wikipedia

    en.wikipedia.org/wiki/Sideways_Arithmetic_from...

    Sideways Arithmetic From Wayside School is a children's novel by Louis Sachar in the Wayside School series. The book contains mathematical and logic puzzles for the reader to solve, presented as what The New Yorker called "absurdist math problems." [1] The problems are interspersed with characteristically quirky stories about the students at ...

  7. Wason selection task - Wikipedia

    en.wikipedia.org/wiki/Wason_selection_task

    The Wason selection task (or four-card problem) is a logic puzzle devised by Peter Cathcart Wason in 1966. [1] [2] [3] It is one of the most famous tasks in the study of deductive reasoning. [4] An example of the puzzle is: You are shown a set of four cards placed on a table, each of which has a number on one side and a color on the other.

  8. Algebraic logic - Wikipedia

    en.wikipedia.org/wiki/Algebraic_logic

    In mathematical logic, algebraic logic is the reasoning obtained by manipulating equations with free variables.. What is now usually called classical algebraic logic focuses on the identification and algebraic description of models appropriate for the study of various logics (in the form of classes of algebras that constitute the algebraic semantics for these deductive systems) and connected ...

  9. Sum and Product Puzzle - Wikipedia

    en.wikipedia.org/wiki/Sum_and_Product_Puzzle

    For example, 11 can be 2-split into 2+9, 3+8, 4+7, and 5+6. The respective products are 18, 24, 28, and 30 and the players put a tick mark beside each of these products in their tables (Table 1). When they are done, some numbers have no tick marks, some have one, and some have more than one. Sue now looks at her sum and all its 2-splits.

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